Tip: Press F2 on the level editor to see subscreen boundaries. This will help you avoid glitching dragon coins by putting them on the subscreen boundaries.
This is a theme that you hear in Stardew Valley in the first few caves you enter. The only instrument present for the most part in this is the marimba, or @3. It's a good song for those sparkly cave settings.
There's two versions. One loops when the song reaches the end, while the other one doesn't (the original did not loop).
I used this song for my Cave/Mines Overworld and it was perfect. It does start off a bit quiet in the beginning but does get louder soon after. Thanks for making this!
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