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Tip: Use this patch to fix the bug where editing the upper right 8x8 tile of the sideways walking Koopa Troopa in GFX01 makes the coin sparkles look glitchy.Not logged in.
Details for SMW Stationary Boomerang/Ice/Fire Bro v1.1
SMW Sprites - SMW Stationary Boomerang/Ice/Fire Bro v1.1
File Name: SMW Stationary Boomerang/Ice/Fire Bro v1.1
Version History: View
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: It's a Stationary SMW Hammer Bro... except it's not a hammer bro! It can throw custom extended projectiles, which creates Ice, Fire and Boomerang types of bros.

Requested by zacmario.
Please give credit if used. Includes extended sprites, they're not by me, they're Sonikku's.

Add support for LM3 exlevel to routine ExtendedBlockInteraction.asm. Only works in pixi 1.2.4 now.
Tags: bros, enemy, lorom, projectile, sa-1, stationary
Rating: No rating
Download: Download - 13.69 KiB
Major Flare
Tested again after rejection with Tattletale. Seems that I was dumb enough to not change the original boomerang.asm into the new one that comes with this pack, causing the glitch I mentioned. Changing it makes the sprite to work fine. Tested them further and they work, so, accepted. My apologies, for all it's worth.
Posted by:  Major Flare - | Link

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