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Details for Tower of Heaven fan
SMW Blocks - Tower of Heaven fan
File Name: Tower of Heaven fan
Version History: View
Authors: HammerBrother
Act As: 25
Includes GFX: Yes
Description: Not to be confused with the simple blocks that DEC/SEC : SBC your $96 Y position to make you float.

This is a fan block that sends the player flying upwards in an acceleration-based momentum gradually unlike traditional boost blocks (which changes your momentum instantly). The longer or lower you are touching this block, the higher the player is sent. Inspired by the propellers from Tower of Heaven by askiisoft.
Tags: acceleration, lorom, physics, platformer, tower of heaven
Rating: 5.0 (Votes: 1)
Download: Download - 6.35 KiB
Where insert this code?: [JSL TOHFan_TowerOfHeavenFan] in what .asm or document text? In Uber or GPS?
Posted by: EmulaDuck - | Link
While it would be easier to ask, it is likely better to try it out yourself. Also, if you know how to edit the code, making a down version should be relatively easy.
Posted by: SmokyShroom - | Link
Can you make a down version of this, compatible with swimming? Also does this work under water?
Posted by: zacmario - | Link
Note to anyone interested in making blocks that would execute once per frame: When multiple collision points are touching the block, they all execute in a single frame. Thus a single increment by 1 could have all 10 increments in a single frame, causing an increment of 10 per frame instead of 1, this is why uberasm tool, as well as cooldown timers are needed to prevent multi-activation.
Posted by: HammerBrother - | Link
Major Flare
Worked fine. Accepted.
Posted by:  Major Flare - | Link

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