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Details for Coding a Graphical Bar, with Base ASM (v3.17)
Documents - Coding a Graphical Bar, with Base ASM (v3.17) Link - Show random
This file is obsolete. The latest version is Coding a Graphical Bar, with Base ASM (v5.00). For other versions, check the version history.
File Name: Coding a Graphical Bar, with Base ASM (v3.17)
Version History: View
Authors: HammerBrother
Platforms: SNES
Games: SMW
Type: Tutorial
Language: English
Description: This contains a template for displaying a value of something as a graphical bar on the HUD. See readme on how to use.

Tags: bar, hud, sa-1
Rating: No rating
Download: Download - 197.84Ā KiB
Major Flare
I apologize if I was too harsh on you in the last removal; but you cannot deny that you improved as a result: the document is readable, easy to follow, and by it I can easily made the examples work, as an average user. Sure there'll be eventual ASM bugs here and there (as a perfect ASM code of this caliber is difficult to obtain); however, since the focus of this section is the document per-se, and the basic idea worked well, as the examples themselves... I don't see another consideration other than an approval. Thus, I'll accept this document. Kudos to you, GHB; as I said, you improved a lot.
Posted by:  Major Flare - | Link

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