Converted to SA-1 by Majorflare. I threw in some FastROM mirrors, nothing else was changed.
Fixes a common and annoying glitch. Works fine on LM3.01 big levels. Note that, while one may use Map16 tiles that act like Yoshi coins, Lunar Magic's warning is still correct - tiles inserted from Map16 will continue to respawn after five coins have been collected. Also note that coins are still torn apart when on the horizontal boundaries in vertical levels.