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Details for Bird, flies after contact
SMW Sprites - Bird, flies after contact Show random
File Name: Bird, flies after contact
Authors: Erik
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This poor, shy lad will fly away when it comes in contact with either Mario or a sprite.
This is a C3 update. Now the birb animates correctly and gradually updates its speed instead of being a fixed static value.
Tags: decoration, effect, lorom, sa-1
Rating: No rating
Download: Download - 4.09 KiB
Originally posted by Kiatus
just crashes the game, beautiful

update your pixi

Originally posted by Tsutarja
don't you know about the birb?
well, everybody knows that the birb is the word

Epic Family Guy reference, my fellow man!
Posted by:  Erik - | Link
King Boo
Umm... I inserted it and it works just fine
Posted by: King Boo - | Link
just crashes the game, beautiful
Posted by: Kiatus - | Link
Final Theory
This was a brilliant idea. Nicely done!
Posted by: Final Theory - | Link
don't you know about the birb?
well, everybody knows that the birb is the word
Posted by: Tsutarja - | Link
You had GFX routine call after 9D check which made it disappear when getting hurt/power-up and etc. I've fixed that for you. Also I noticed that turning frame doesn't show up for some reason. Not a rejection issue though.

It's a cute little sprite for aesthetics purpose. And that's pretty much it.
Posted by:  RussianMan - | Link
Posted by: Gregor - | Link

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