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Tip: Keep track of ALL patches and hex edits in case you need to transfer your data to a new ROM. It's definitely worth the trouble.Not logged in.
Details for GPS V1.4.1 - Gopher Popcorn Stew
Tools - GPS V1.4.1 - Gopher Popcorn Stew Show random
File Name: GPS V1.4.1 - Gopher Popcorn Stew
Version History: View
Authors: TheBiob, p4plus2
Operating System: Windows, Mac OS X, Linux
Platforms: SNES
Games: SMW
Source Available: Yes
Featured: Essential
Website: None
Description: This tool, as the name clearly doesn't imply, is a block inserter designed to replace the dated BTSD. It is backwards compatible with BTSD and will upgrade your ROM when using the tool. The readme has full details on benefits. A GUI is not included in this version. If you want one download it from an older version of GPS. The GUI does not support the features of the current list and has not been kept up to date. Use the GUI at your own risk.

Simple blocks, for example Mario-only, can be created with Blockreator.
Tags: block, blocktool, btsd, gps, sa-1
Rating: 5.0 (Votes: 2)
Download: Download - 318.37 KiB
Works great#smw{:TUP:}.
Posted by: MegaSonic1999 - | Link
Sarah Shrub
Posted by: Sarah Shrub - | Link
GPS isnt supported by Mac OS X.
It even doesnt work with the newest Wine version.
Can somebody fix this?
Posted by: piook8 - | Link
there just had to be some edge case I forgot to test where routines break again, great.
I put it on my todo list so it'll be fixed whenever I stop being lazy and actually work on the update again. Thanks for reporting.
Posted by: TheBiob - | Link
there is an interesting special-case bug i've run into while making custom shared routines for my hack. let's say you have shared routines A,B and C. Both A and B call C within their own asm files. If you then create a block that calls both A and B, GPS will throw an error when trying to insert this that says along the lines of
shared.asm (called from shared.asm): error: Label 'C' wasn't found. [JSL C]
I'm not entirely sure what's going on but there is some error when you have a separate nested shared routine call within one block asm file.
Posted by: Mellonpizza - | Link
Super Piter
okay this is just what i needed!
Posted by: Super Piter - | Link
i something to need this.
Posted by: Ruiyabi - | Link
how do you use this?
Posted by: henry242 - | Link
Pokemon Hacker
Sure, why not
Posted by: Pokemon Hacker - | Link
Posted by: MightyNeko - | Link

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