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Details for On/Off Layer 2 Generator Fix
SMW Patches - On/Off Layer 2 Generator Fix Link - Show random
File Name: On/Off Layer 2 Generator Fix
Added:
Version History: View
Authors: HammerBrother
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This patch fixes a glitch that if the layer 2 reaches the bottom, it keeps re-running the "hit ground" effect EVERY FRAME (storing #$09 to $1DFC (overwrites sfx that uses $1DFC, like the spin jumping and collecting coin) and setting $1887 to a non-zero value (freeze earthquake until L2 isn't on the bottom)). By using freeram, it will now run the "hit ground" effect only once after hitting the bottom, not "as long its on the ground". Similar to how layer 2 smasher works.
Tags: bugfix, generator, layer 2, lorom, on off, sa-1
Download: Download - 1.33 KiB
211 downloads
Screenshots
Image
Galeth
Simple, yet useful. I had no idea this patch already existed.
Posted by: Galeth - | Link
Maarfy
Converted to SA-1 by Majorflare. Added FastROM mirrors and some minor tidying up.

Works as advertised to correct Yet Another Silly Nintendo Glitch.
Posted by:  Maarfy - | Link
Klug

kept ghb's comment because why not
Posted by: Klug - | Link

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