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Tip: Use this patch to fix the bug where editing the upper right 8x8 tile of the sideways walking Koopa Troopa in GFX01 makes the coin sparkles look glitchy.
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Details for Sprite Initial Facing Fix v1.1
SMW Patches - Sprite Initial Facing Fix v1.1 Link - Show random
File Name: Sprite Initial Facing Fix v1.1
Added:
Version History: View
Authors: Alcaro
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This patch fixes the bug where sprites always face left on level entry, making them face Mario instead.

v1.1
-----
Fixed a bug with using entrance position method 2.
Tags: direction, init, lorom, sa-1, sprite
Download: Download - 941 bytes
295 downloads
Vellidragon
I was having a problem where sprites were facing right at the start of a sub-level if Mario entered from a higher screen number than the one the sprites are on. This patch seems to fix that as well, very useful when using enemies like Spike Tops. Thanks!
Posted by: Vellidragon - | Link
Thomas
I'm honestly surprised this issue wasn't found sooner, considering position method 2 isn't exactly a new thing. At least it's fixed now.
Posted by:  Thomas - | Link

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