Views: 838,348,616
40 users online: adostalik,  Anorakun, ASSATAKKU, bandicoot, Batata Douce, Blender11i, brickblock369, Carter, codfish1002, Counterfeit, Dark Prince,  E-man38, EarlGrey, Eduard, Exile051, FYRE150, Green Cappy, Hayashi Neru, jose renan, K.T.B., LadiesMan217, le4che, LOLRyan2006 the Goombud, LucasRCD, MarioriaM, Medic, MiracleWater, Nico96, OrangeBronzeDaisy, P-Tux7, Pizzabusive, quietmason, ShadowBoxer_Sandshrew,  Sinc-X, StackDino, Sweetdude, The_Uber_Camper, WahooMario69,  xHF01x, yoshifanatic - Guests: 156 - Bots: 75 Users: 45,878 (3,388 active)
Latest: Green Cappy
Summer C3 2020 Content Spotlight
Darolac's ASM Releases!
Not logged in.
Details for Win by dying
UberASM Repository - Win by dying Show random
File Name: Win by dying
Authors: RussianMan
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: With this uberASM dying will mark level complete and activate Overworld event.
Credit is unecessary. Requested by FailSandwich.
Tags: death, goal, lorom, sa-1
Rating: No rating
Download: Download - 562 bytes
Simple, effective and works as advertised - all very good things for code to be! As an added bonus, setting !Exit = #$00 will cause death to return the player to an unchanged map, if that's something you're looking for.
Posted by:  Maarfy - | Link
Pretty much Karoshi Mario
Posted by:  Stivi - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy