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Details for PIXI v1.2.9 - Sprite Insertion Tool
Tools - PIXI v1.2.9 - Sprite Insertion Tool
File Name: PIXI v1.2.9 - Sprite Insertion Tool
Added:
Version History: View
Authors: JackTheSpades, Tattletale
Operating System: Windows
Platforms: SNES
Games: SMW
Source Available: Yes
Featured: Essential
Website: Link
Description: A sprite insertion tool made to allow more dynamic sprite usage, space savings and more SA-1 compatibility when compared to old iterations.
Despite this, it is almost fully compatible with sprites written for older SpriteTools, save for the fact that Asar is now used as the assembler.

Detailed usage instructions, common errors and changes compared to older sprite tools can be found in the included readme.txt file. Version history can be found in changelog.txt.

Source (up to date now): https://github.com/JackTheSpades/SpriteToolSuperDelux

Any weird issues you may encounter, contact me on discord (Tattletale#0001).

Now with Lunar Magic 3.01 support and a lot more reliable. Other changes include:

Version 1.2.9 (Feb 17, 2019):
- (Tattletale) Fixed a bug with the Star.asm routine (provided by Blinddevil, reported by Darolac).
- (Tattletale) Fixed a bug with ExtendedGetDrawInfo.asm (reported by Darolac, I think it was Sonikku who fixed this (?)).

Version 1.2.8 (Jan 20, 2019):
-(Tattletale) Fixed a bug with sprite data in sa1 not being displaced correctly. This would cause random sprites to spawn when extension byte was used (didn't happen every time). Also added some doc/comments to main.asm while I was at it.

Version 1.2.7 (Jan 13, 2019):
-(Tattletale) Routines ChangeMap16, ExtendedHurt, SubVertPos, SubHorzPos, SpawnSprite, GetMap16 and GetDrawInfo were updated so their top-most labels were removed and only sublabels are used within them to avoid issues with asar. Reported by DigitalSine.
Tags: cluster, extended, insert, inserter, insertion, sa-1, sprite, sprite tool, spritetool
Rating: 4.7 (Votes: 3)
Download: Download - 5.07 MiB
1,910 downloads
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Gamma V
SubOffScreen might be bugged. The Baron Von Zeppelin sprite crashes the game if it's allowed to spawn above the vertical boundary or to the left of the horizontal boundary. Some other sprites may do the same thing.
Posted by: Gamma V - | Link
Green Jerry
Is it just me or are SA-1 Convert and Trashkas missing from the converter tools folder? Only their readmes are there.
Posted by: Green Jerry - | Link
chineesmw
Is it possible to allow comments on the list.txt for the next version of PIXI?
Posted by: chineesmw - | Link
Mechanical koopa
What is the difference between extended and cluster sprites?
Posted by: Mechanical koopa - | Link
Red Dino
nice #smrpg{y}
Posted by: Red Dino - | Link
Infinity
A beautiful version of tools!
Posted by: Infinity - | Link
Super Maks 64
Knowing Tattletale, the next update will have the cursed 1.2.10 numbering.
Posted by: Super Maks 64 - | Link
Green Jerry
Another update!!
Posted by: Green Jerry - | Link

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