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Tip: The lowest row of 16x16 tiles in a level do not appear. Avoid having a low platform that looks like a bottomless pit.Not logged in.
Details for Mortal Kombat 2 - Armory
SMW Graphics - Mortal Kombat 2 - Armory Show random
File Name: Mortal Kombat 2 - Armory
Authors: Ayami
Type: Ripped
Purpose: Background
Description: Background of the Armory stage in Mortal Kombat 2 (SNES). This a very detailed background, for that it uses FG2, BG1, BG2 and BG3, and also 4 full palette rows, keep that in mind.

By the way, even if this is a background by itself, with the help of invisible cement blocks you can use this like a both FG-BG tileset (kinda like MK2 does).
Tags: castle, haunted
Download: Download - 16.83 KiB
King Boo
The floor looks really good though, that's why I didn't want to remove it. I just figured the MK logo was expendable.
Posted by: King Boo - | Link
Even when effectively deleting the MK logo frees up some space, which actually waste so much space is the floor; it's basically a fixed tileset without optimized/repeated tiles. Deleting the MK logo doesn't free any color neither, unless you delete those... things that are in the borders (I forget how are those thing called), in that case a whole palette row frees.
Now I realize it, doing the latter definitely makes this background more versatil, so maybe I'll consider updating this, keeping original and versatil versions. Maybe.
Posted by:  Ayami - | Link
King Boo
I have a feeling just deleting the moral kombat logo will free up some space
Posted by: King Boo - | Link
wen rip manu
Posted by: Kiatus - | Link

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