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Tip: Layer 3 backgrounds and tides disappear when you hit a message box, so plan your level around that. For example, you can add a sublevel without layer 3 at the start/midpoint, and include your message there.Not logged in.
Details for Extended Overworld Level Names v1.1
SMW Patches - Extended Overworld Level Names v1.1 Link - Show random
File Name: Extended Overworld Level Names v1.1
Added:
Version History: View
Authors: Smallhacker
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: Yes
Description: This patch allows you to have level names of 38 characters long, distrubuted into 2 rows of 19 character each. Originally made by Smallhacker. Minor tweaks and improvements by Zeldara109 and Shiny Ninetales.

Be sure to check the Info & Changelog text file included, for information on how to make the patch to work.
Tags: layer 3, level names, lorom, overworld, overworld border, sa-1
Download: Download - 5.11 KiB
657 downloads
Screenshots
Image
Danielsonic 87
When I apply this with Asar, on map is shown some weird names on every level, like that is seen on the screenshot. I write on the Overworld Editor another name, and I confirm it, but nothing...
I'm using Last version of Lunar Magic 3.02 and I have not applied SA-1, because applying that all becomes glitchy on the screen.
Posted by: Danielsonic 87 - | Link
Ayami
pucha que son pesaos :(
Posted by:  Ayami - | Link
LMPuny
me gusto el hotel buen servicio y todo, le doy 5 estrellas aprobado
Posted by: LMPuny - | Link
Pinci
hola manu
Posted by:  Pinci - | Link
Ayami
I'm far from being an ASM expert, but I think this is fully updated to current standards now (had to edit the submission because I missed one |!bank). I also created a new "readme" (which is both a changelog and a summarized readme), but kept the original readme just in case.
Posted by:  Ayami - | Link

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