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Details for Mad Dash v3
SMW Patches - Mad Dash v3 Link - Show random
File Name: Mad Dash v3
Version History: View
Authors: CoMPMStR
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will give the player a Celeste-style dash ability by pressing X. Some of the configurable options are how long the dash lasts, how fast you travel (too fast and you die when dashing close to a wall), the max amount of dashes that can be done consecutively, and whether or not you need a power up.

You can have the patch start with 0 dash ability and increase or decrease the amount during gameplay, which can act as an upgrade/penalty feature or you can keep it a constant value throughout if you prefer.

Requires 5 bytes of freeram, 1 of those should be SRAM-friendly to allow saving the max dash value if it's not constant.

I've included 4 custom blocks that only work with this patch, insert them with GPS if you choose.

- Allows you to dash through it, solid otherwise.
- Refresh your dash counter. (allows more consecutive dashes in the air)
- Erase the max dashes. (set the max dashes to 0)
- Set the max dashes to a specific amount. (configurable)

Thanks to K3fka for the Wario Dash v2 patch.

I've updated the script which fixes the minor cape glitch at the end of a dash on the ground while having the cape powerup. I added a new option to allow dashing while crouching, this is disabled by default, as well as a dash cooldown timer.

I also added an option to use the R button for dashing rather than X. If you use X then cape spinning will be disabled for the X button. If you use the R button cape spinning will be normal. There is another option to allow cape spinning with X only while pressing left/right on the D-Pad.

I updated the patch to add a horizontal dash only option (MMDash). You can set it to 1 if you don't want up/down dashing, disabled by default.
Tags: abilities, block, boost, dash, lorom, player, sa-1
Download: Download - 4.75 KiB
Originally posted by MassPunishment
I'm experiencing an issue with this patch where if I'm dashing when I die I re-enter the level dashing.

I just wanted to note that I also experienced this, but only with the instant retry patch applied. The issue does not occur when the menued retry patch (where you select retry or exit after dying) is applied.
Posted by: JonnyManjiro - | Link
I'm experiencing an issue with this patch where if I'm dashing when I die I re-enter the level dashing.
Posted by: MassPunishment - | Link
There is a little bug you can still dash in death, you wont go anywhere but the smoke and the sound will still play
Posted by: yoshikirby43 - | Link
Thank you so much for adding some of my requests to your patch! I look forward to seeing where this patch goes in the modding community.
I also recently saw that someone is making a wallclimbing patch for SMW, so seeing Celeste styled hacks soon is very possible. I moght just have to create some custom player graphics of Madaline (Celeste's main character)
Posted by: HaxTheCharizard - | Link
So this can be used like Wario dash?
Posted by: zacmario - | Link

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