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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Nintendo Presents Logo Expansion v1.3
SMW Patches - Nintendo Presents Logo Expansion v1.3
File Name: Nintendo Presents Logo Expansion v1.3
Added:
Version History: View
Authors: Roy, ghettoyouth
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will expand the Nintendo Presents Logo to a 64x64 sprite tile.
Tags: lorom, nintendo presents, sa-1
Download: Download - 2.13 KiB
235 downloads
Screenshots
Image
Fermín Acosta Jr.
Is it compatible with Custom Power ups and all patches of Asar that I'm using my hack. Yes or no?
Posted by: Fermín Acosta Jr. - | Link
Blind Devil
If you mean changing the palette row, yes. Colors themselves is a different story (well you can do it by modifying SMW's shared palettes but do so at your own risk).
Posted by:  Blind Devil - | Link
FailSandwich
So I can customize the palette, right?
Posted by: FailSandwich - | Link
Blind Devil
Changed some hijack and code spots in order to make the patch compatible with AMK. Previously, if you applied it and re-ran AMK, the game would crash before loading anything. I've also included a sample ExGFX file which originally wasn't provided.
Posted by:  Blind Devil - | Link

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