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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Sleepy Bomb
SMW Sprites - Sleepy Bomb Link - Show random
File Name: Sleepy Bomb
Authors: Erik
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This bomb will be peacefully sleeping until you come close to it at a configurable distance, which will cause it to wake up and go Sicko Mode.
Tags: bob-omb, enemy, explode, lorom, sa-1, sicko mode
Rating: 5.0 (Votes: 1)
Download: Download - 4.65 KiB
Major Flare
EDIT: Tested with SA-1 1.32. Since it is compatible, the appropriate sa-1 tag will be added.
Posted by:  Major Flare - | Link
I like the nod to snake, or I assume it is. Talking about the !
Posted by: zacmario - | Link
This is great! Thank you! #smrpg{<3}
Posted by: Mrmariobros222 - | Link
This is a pretty creative idea, and I can already see a bunch of uses for it! Hope to see it used in the future.
Posted by: NegativeBread - | Link

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