|Details for (Specter of Torment-Styled) Wallclimb and Walljump v2.0|
|File Name:||(Specter of Torment-Styled) Wallclimb and Walljump v2.0|
|Type:||Level, Game Mode|
The Specter of Torment-Styled Wallclimb and Walljump patch, by Erik, merged with a request by idol during remoderation and converted into UberASM by Maarfy (so yell at him if something breaks, not Erik).
This patch grants the user two styles of wallclimb/walljump mechanics, controlled with one easy-to-change define. If set to emulate Specter Knight-style wallclimbing, the player is able to attach to and automatically climb up a wall for a configurable amount of time. If time runs out, the player falls off, and if the player presses B, he can kick off the wall.
If set to normal wallclimbing, the player may attach to the wall indefinitely, and is able to climb up and down at will. Pressing B will kick off of the wall, and pressing B while holding Down will allow the player to simply drop off.
Read the patch itself for a list of known bugs, the most serious of which (arguably) being very poor chemistry with solid sprites. Standard patch version is available here, if desired.
Also note that the helper patch overwrites part of the free-roaming debug routine.
|Tags:||abilities, climb, jump, lorom, player, sa-1, walljump, wallkick|
Download - 6.02 KiB
|That seriously looks like Bonk|
|Posted by: MarcosMoutta - | Link|
Originally posted by Brutapode89
Web swinging patch when?
|Posted by: Romano338 - | Link|
Tested with: ZMZ 1.08, LM 3.03, UberASMTool 1.3 (with Asar 1.71) and SA-1 1.31.
I claimed both this code and the patch in order to moderate both in one go. The code works as intended, the bugs provided being minor so I can still accept this.
|Posted by: Major Flare - | Link|
|Posted by: Brutapode89 - | Link|
That Banzai Bill has places to be.
Also this looks super neat, I'm a fan.
|Posted by: Mogu94 - | Link|