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Details for (Specter of Torment-Styled) Wallclimb and Walljump v2.0
SMW Patches - (Specter of Torment-Styled) Wallclimb and Walljump v2.0 Link - Show random
File Name: (Specter of Torment-Styled) Wallclimb and Walljump v2.0
Version History: View
Authors: Erik, Maarfy
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: The Specter of Torment-Styled Wallclimb and Walljump patch, by Erik, merged with a request by idol during remoderation by Maarfy (so yell at him if something breaks, not Erik).

This patch grants the user two styles of wallclimb/walljump mechanics, controlled with one easy-to-change define. If set to emulate Specter Knight-style wallclimbing, the player is able to attach to and automatically climb up a wall for a configurable amount of time. If time runs out, the player falls off, and if the player presses B, he can kick off the wall.

If set to normal wallclimbing, the player may attach to the wall indefinitely, and is able to climb up and down at will. Pressing B will kick off of the wall, and pressing B while holding Down will allow the player to simply drop off.

Read the patch itself for a list of known bugs, the most serious of which (arguably) being very poor chemistry with solid sprites. UberASM version is available here, though note it still requires a helper patch.

Also note that this patch overwrites part of the free-roaming debug routine.
Tags: abilities, climb, jump, lorom, player, walljump, wallkick
Download: Download - 4.33 KiB
i patched and works great as intended but how do i setup spin jump off wall can i do that after it is patched?
Posted by: Thwompz - | Link
Good patch, but big Mario's climbing animation is a bit weird.
Posted by: DTA450 - | Link
how can you make it so the time it takes for him to climb lasts 30 seconds? i am beyond confused trying to fix the asm patch to make it so.
Posted by: DigitalGamer800 - | Link
Originally posted by HaxTheCharizard
Pair this with the Mad Dash patch, and you have yourself Celeste in Super Mario World... I think I need to make Madaline (the main character in Celeste) player graphics now...
just have a random anime character gfx. would that work?
Posted by: hacksafe - | Link
Major Flare
Tested with: Asar 1.71, SA-1 1.31, ZMZ 1.08, LM 3.03

Moderated along the corresponding UberASM code. Worked fine, at least to me. Accepted.
Posted by:  Major Flare - | Link
Dark Prince
note that you can't duck on iggy/larry's plataform because mario goes nuts on that level mode when ducking
Posted by: Dark Prince - | Link
That Banzai Bill flies super fast.
Posted by: CalHal - | Link
That is a good edition.
Posted by: zacmario - | Link
thanks maarfy!
Posted by:  idol - | Link

nice update!
Posted by:  Erik - | Link
Pair this with the Mad Dash patch, and you have yourself Celeste in Super Mario World... I think I need to make Madaline (the main character in Celeste) player graphics now...
Posted by: HaxTheCharizard - | Link

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