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Watermelon World

Super Mario World Hacks → Watermelon World

Submission Details

Name: Watermelon World
Author: MIRANHA
Added:
Demo: No
Featured: No
Length: 21 exit(s)
Type: Kaizo: Beginner
Description: My first creation of hack mario kaizo, with difficulty kaizo light, vanila, custom songs, 22 levels with increased difficulty, I hope you have fun. A female hack with watermelon theme, enjoy the flavor.


Minha primeira criação de hack mario kaizo, com dificuldade kaizo light, vanila, custom songs, 22 fases com dificuldade aumentada, espero que você se divirta. Um hack feminino com tema de melancia, aproveite o sabor.
Tags: music vanila
Comments: 32 (jump to comments)
Rating:
4.0 (20 ratings)
No rating
Download 565.09 KiB | 2,713 downloads

Screenshots

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Comments (32)

timeisart Link
hack is a bit of a mess honestly. I mean there are some fun moments for sure but the wildly varying difficulty, off screen munchers, occasional blind jumps, and the absolutely TERRIBLE decision to only allow saving after beating several levels really brings this hack down.

also this has no business being in the Kaizo: Beginner category (the really easy levels count for sure, but my god that next to last shell level would destroy any beginner.)

I did mostly have fun overall, but I just can't forgive how this hack doesn't respect the player's time by forcing them to play several levels in a single session instead of saving after every level.
twicepipes Link
- Offscreen munchers, awkward offscreen jumps
- Vertical camera scrolling levels with visibility issues
- The second level, the palettes made it so I couldn't see the munchers at all and overall it just kind of felt like a mess. A bunch of timed platforms that kind of haphazardly intersect around each other with no rhyme or reason.
UghRochester Link
Adding on from what was stated below, I disliked how you would need to clear a certain amounts of exits before you could save again. I intially thought the save system broke after clearing the palace. There were also item abuse tech that I didn't think were beginner difficulty.

Originally posted by DonWafle
Originally posted by The_Uber_Camper
Likely not a good choice for an actual beginner, at least not by 2022 standards. I've been playing through all of the beginner hacks since the re-moderation
just to get a feel for what is deemed appropriate for the different difficulty types. This hack does have plenty of "beginner" levels, likely levels that are too easy honestly, but randomly sprinkled throughout are loads of difficulty spikes, massive ones.


-Tons and tons and tons of offscreen munchers, on jumps that seemingly want you to go high.
-Difficulty is all over the place, one level I would one-shot, the next would take 30 tries, this happened all throughout the hack.
-A broken level in which you can just skip, randomly placed in the middle of the game, it's not even required to play it.
-The final level is a minute-long precision autoscroller with no real indicator of when you should do jumps, it's followed by a boss with no checkpoint.


There are admittedly many "beginner" levels here, but I really think the moderators should change this to Intermediate, if an actual beginner played this hack they would likely just give up kaizo.
Akogare is labelled as "intermediate", and the hardest sections in Akogare are easier than some of the jumps found here.


as a Begginer player who has been trolled countless times by The UBer Camper, I had a kind of mixbag of experience with the hack, with spikes of dificulty, and having played more complex kaizo hacks, i didn't have the best time with.

Maybe correcting saves on overworld and balancing the dificult, can improve the hack.

DonWafle Link
Originally posted by The_Uber_Camper
Likely not a good choice for an actual beginner, at least not by 2022 standards. I've been playing through all of the beginner hacks since the re-moderation
just to get a feel for what is deemed appropriate for the different difficulty types. This hack does have plenty of "beginner" levels, likely levels that are too easy honestly, but randomly sprinkled throughout are loads of difficulty spikes, massive ones.


-Tons and tons and tons of offscreen munchers, on jumps that seemingly want you to go high.
-Difficulty is all over the place, one level I would one-shot, the next would take 30 tries, this happened all throughout the hack.
-A broken level in which you can just skip, randomly placed in the middle of the game, it's not even required to play it.
-The final level is a minute-long precision autoscroller with no real indicator of when you should do jumps, it's followed by a boss with no checkpoint.


There are admittedly many "beginner" levels here, but I really think the moderators should change this to Intermediate, if an actual beginner played this hack they would likely just give up kaizo.
Akogare is labelled as "intermediate", and the hardest sections in Akogare are easier than some of the jumps found here.


as a Begginer player who has been trolled countless times by The UBer Camper, I had a kind of mixbag of experience with the hack, with spikes of dificulty, and having played more complex kaizo hacks, i didn't have the best time with.

Maybe correcting saves on overworld and balancing the dificult, can improve the hack.
The_Uber_Camper Link
Likely not a good choice for an actual beginner, at least not by 2022 standards. I've been playing through all of the beginner hacks since the re-moderation
just to get a feel for what is deemed appropriate for the different difficulty types. This hack does have plenty of "beginner" levels, likely levels that are too easy honestly, but randomly sprinkled throughout are loads of difficulty spikes, massive ones.


-Tons and tons and tons of offscreen munchers, on jumps that seemingly want you to go high.
-Difficulty is all over the place, one level I would one-shot, the next would take 30 tries, this happened all throughout the hack.
-A broken level in which you can just skip, randomly placed in the middle of the game, it's not even required to play it.
-The final level is a minute-long precision autoscroller with no real indicator of when you should do jumps, it's followed by a boss with no checkpoint.


There are admittedly many "beginner" levels here, but I really think the moderators should change this to Intermediate, if an actual beginner played this hack they would likely just give up kaizo.
Akogare is labelled as "intermediate", and the hardest sections in Akogare are easier than some of the jumps found here.
bsolt Link
I enjoyed most things and this hack and think there are a lot of creative ideas. There were a couple of frustrating points:

-Inconsistent points where the game saves
-Very inconsistent difficulty - some levels are very easy while others are much harder and lvl order did not account for this. Also within lvls, sometimes a section will be very easy followed by a very tight jump.
-Off screen munchers in a couple lvls that kill the player

Other than that, I had a good time! Keep hacking, looking forward to future creations!
Sivarticus Link
Great hack. Lots of tight jumps and regrabs, especially in later levels.
Lunch Lunch Link
Cute little hack, great for beginners
ajdoinwork Link
I'm definitely enjoying this hack. excellent work :)

P.s. yellow palace has a soft lock if you accidentally spin jump on the shell....oops lol

5 stars :0
earthmeLon Link
Watermelon World is a fun hack. I played it shortly after completing Quickie World and it is the second hack I've completed. The difficulty increases throughout the hack, though sometimes it spikes pretty steeply. Having completed Watermelon World, I feel like I've gotten a lot better at shell jumps while also improving other skills.

The hack has a beautiful color palette and a great soundtrack to match. There are a few oddities here and there, but I'm very glad to have played this hack and I am very excited to see what Miranha comes up with next.

Things you may want to know:

1. The game has a Vanilla save system (must complete Boo House, Castle or Palace)
1. There are plentiful, randomly placed blocks and spikes in the heavens, invisible to the player
1. There is a double shell jump in the Yellow Palace, Insanit and is where difficulty increases
1. There is an extremely tight backdrop, double-bounce in Goukie Sem Morrer, the second to last level.


At the very least, give Watermelon World a try until it you stop having fun, and you may end up seeing it all the way through.

Thank you, Miranha
DanOfMostTrades Link
Looks super fun!! Can't wait to 100% this. Palettes are awesome and music choice is great.
Raichu BR 2003 Link
Qual o nome da música na fase vinicius kombat
somekaizoguy678 Link
Am I missing something, or does this hack not save levels that you beat?
JesseDillinger Link
This was a great game. Funny name. Ok music. Only hated 2 levels in the entire thing because 1 was an autoscroller (I personally don't like them) and the other one I sucked at. Haha. But great game. Definitely worth playing!
Insanit Link
Besy hack
AllexGG Link
Nem joguei ainda, mais ja sabemos que e boa neh guys ^^
Adryel Link
Ta Muito dificil, mais gostei do jogo...um dia eu vou conseguir
dlgames Link
HA ESSA MIRANHA SEMPRE DESENVOLVENDO HACKS TOPS 10/10 E ESSA HACH ENTRA NO MEU TOP 3 EM 1 LUGAR PARABENS PELA OTIMA CRIAÇÃO MIRANHA
TrunksHG Link
hack foda :v
MIRANHA Author Link
Corrected water level

level de água corrigido
Noob Link
I played the hack and I have to say what I found here ... Watermeloon World is a Kaizo hack of soft difficulty in the first levels, but that becomes a little more difficult in some sessions but nothing unfair or that causes the player to have deaths unfair ... Also the hack does not present an unfair or painful difficulty that makes the player get stuck ... Overall ... A very fun hack, I recommend everyone to enjoy the taste of watermelon ...
Nadir Link
I've played this game up to the water level, only to discover that dying after the checkpoint will remove the water from the level making it unbeatable... Oh, and the closest save point is SEVEN levels away.
ahthedark Link
melhor hack
dogemaster Link
The update improved the game by a huge mark. But there is till some room for improvement, the boss fights could be improved upon too (and also having the vanilla bowser at the end was kinda lame), and also rashiro(level) looks a bit ugly with the random patches of death blocks and there are some skippable parts throughout the hack.

Overall - 4/5(now)
MIRANHA Author Link
I updated again because who does everything right first is Santa.

Atualizei de novo, porque quem faz tudo certinho de primeira é papai noel.
MIRANHA Author Link
One more update, sorry for the inconvenience.

Mais uma atualização, desculpe o transtorno.
ImNotBR Link
Really a amazing work in this hack.

The best brazillian romhacker?
hmmmmmm who knows hahaha
One thing is certain, goddess of the palletes
It's a respect hack.

The bad thing is that it leaves a desire of "I want more".
pinga Link
awesome hack! <3
MIRANHA Author Link
The Hack rom has been edited, download the new update. Thankful.

A Hack rom foi editada, baixem a nova atualização. Grata.
ViniciusPlays Link
Nice
dogemaster Link
So, first off let's start from the title screen, I think the name of the creator should be on the bottom rather than just below the name of the hack but whatever.

The difficulty curve
The game starts off easy with the first few levels taking mere minutes to beat but as you progress the difficulty ramps up quite a bit but not in a good way (the difficulty was not consistent too but getting difficulty right is quite hard).Some of them are:
1.In 2nd half of Super Noob World (level 8) there is an unnecessarily tight jump through a 1 tile gap.
2. The same goes for last jump of insanit(level 10) which was super tight for no reason.
3.The level vinicius combat was easier compared to the previous levels.
4. Lucas mega strike was comparetivly easy for being the second last level and felt out of place.
5.The third ninja jump of marcelo matos is excessively tight.

Graphical errors
1. There are some random weird looking spots in the background of marcelo matos.
2. Only half of the chuck in lucas mega strike is visible (when he runs).
3.In Doente Daquela Live, there are weird patches all over the level.

Not Visible Munchers
1.In The Crazys, there are few spots where you cannot see the ceiling munchers(right before the CP and right before the orb).
2.In Canal Do Gnomo you can die to not visible ceiling munchers.

Random killing ceiling
1.In Doente Daquela Live, there are random spots THROUGHOUT THE LEVEL where you could die when you come in contact with the ceiling or foreground.
2.In Tutoriais BR, you can die to the ceiling after the the 1st jump when you get the checkpoint.

Jank Stuff
1.Frame Rules- You can get frameruled pretty bad at the few places plus you can kill the shell when you can kill shells when you jump on enemies with them (like in the 2nd half of Awesome Pinga).
2. Three tile space shell bucket in Sixtare.

Bad palettes
1.Dino Bonoide.
2.Insanit.

Good stuff
1. The soundtrack is LIT.
2. There are many shell jumps(depends on if you like shell jumps or not).
3. Level design is decent(in most cases).

If all of this stuff would be fixed in future updates, this hack would become amazing from decent (and would become recommendable to beginners).

Overall - 3/5
LucasMegaStriker Link
w a t e r m e l o n

also, awesome hack! // trabalho incrível!