Language…
6 users online: Darolac, E623, Green, Guido_Keller, krizeth, Zavok - Guests: 233 - Bots: 250
Users: 64,795 (2,377 active)
Latest user: mathew

Super Mario RPG: Legend of the Seven Stars - Starry Sky Credits Sequence (Edited)

SMW Graphics → Super Mario RPG: Legend of the Seven Stars - Starry Sky Credits Sequence (Edited)

Submission Details

Name: Super Mario RPG: Legend of the Seven Stars - Starry Sky Credits Sequence (Edited)
Author: Mogu94
Added:
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: A background you see repeatedly in the credits sequence, flashing between scenes of characters you met along the way (including party members) and the Star Pieces. I ripped the moon from another layer and planted it into this background. The stars are not multicolored like in the original background to avoid using up 4 or even 5 palette rows total, this way the background might find more usage. Completely uses palette rows 3 and 7 plus 6 colors of palette 0. Recommend having H-scroll set to none or a custom slow rate.
Tags: needs remoderation night sky
Download 6.01 KiB | 132 downloads

Screenshots

View all