Name: | Sprite Palette Tweaker Dependency v1.1 |
Author: | chillyfox |
Added: | |
Version History: | View |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | No |
Description: | This patch enables Tweaker to change the palettes of more vanilla sprites that previously had hard-coded palettes. It also makes the extended sprites for Fire Snake and Dry Bones rely on their parents' Tweaker palette byte. ------ v1.1: * Fixed aggro Dry Bones palette bug * Added Rotating Block Bridge(s) |
Tags: | extended sprites lorom oam palette sa-1 sprite tweaker |
Comments: | 6 (jump to comments) |
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2.51 KiB | 375 downloads
Comments (6)
(edit) sorry my brain has a dent in it... (it works)
Users of the patch should also note that it will reset the third Tweaker byte (i.e. the palette and the graphics page, among others) of several sprites (Pipe-dwelling Lakitu, the turn block bridges, bubbles, Ball 'n' Chains, Grinders) to their default values.
Tested with: Lunar Magic 3.02, SA-1 Pack 1.31, Asar 1.71, Tweaker 1.2, Snes9x 1.59.2
for the next update (which wont be for a while, dont want to spam updates), i will try to make this patch more user-friendly by having the silent changes toggleable
Asar 1.70; snes9x v1.58; SA-1 Pack v1.31
This patch... kinda weird purpose considering there is STEAR, but I guess some people might find utility in it if they hate that tool or are used to Tweaker (just be wary that STEAR won't be able to tell you patched that you patched this and will overwrite some bytes, which might end up causing crashing).