Banner
Views: 844,423,533
Time:
30 users online:  Anorakun, Aurel509, autisticsceptile1993, bigbrainoider, BreadWheatmann, ChrillePan, Cope, Dark Prince, ExONightZ, h.carrell, Ice Man, JJs, katun24, Knucklesfan, Kusrry,  Maarfy, MarioriaM, muztvarxiv, Narcologer,  Ninja Boy, RAFAEL_M_C_, Roberto zampari, Rykon-V73, Second, shane, Sonck's entertainment, SubconsciousEye, Swaguy14256,  Tahixham,  Thomas - Guests: 56 - Bots: 72 Users: 46,425 (2,763 active)
Latest: Zaclp
Tip: Do not put an excessive number of lives in a level; they should have a value to them.Not logged in.
Details for Prize by Fire Kills
SMW Patches - Prize by Fire Kills Show random
File Name: Prize by Fire Kills
Added:
Version History: View
Authors: Nox
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will make it so, when a sprite dies by a fireball, there is a probability it becomes a sprite other than a coin. The sprite to turn to can be set in the asm file.
Tags: lorom, sa-1, sprites
Download: Download - 432 bytes
107 downloads
Screenshots
Image
Telinc1
Tested with: Lunar Magic 3.02, SA-1 Pack 1.31, Asar 1.71
Posted by:  Telinc1 - | Link
Erik
Remoderated.
Added SA-1 support, made it configurable via defines and changed the probability stuff a bit to also add a CMP.
Posted by:  Erik - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy