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Details for Beat level by collecting all of the coins
SMW Patches - Beat level by collecting all of the coins
File Name: Beat level by collecting all of the coins
Added:
Version History: View
Authors: Alcaro
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch makes you win the level if you get all coins.
Notes:
- It doesn't count anything except object 05 when determining the number of coins in the level, but picking up Map16 tiles 2A, 2B, 2C and 132 will count as picking up a coin.
- Covered up instances of object 05 count.
- If you've got purple coins/etc. you want the player to grab, place object 05 behind them.
- To disable this patch in a level, hide some instances of object 05 behind a block.
Tags: lorom, sa-1
Download: Download - 603 bytes
80 downloads
Screenshots
Image
kamekku14
An UberASM version would be fine, though!
Posted by: kamekku14 - | Link
Telinc1
This a nice and clean conversion. The new feature is welcome, too. During moderation, I changed the first note in the description to make it clearer because it's an important caveat to consider.

Tested with: Lunar Magic 3.02, SA-1 Pack 1.31, Asar 1.71, Snes9x 1.59.2
Posted by:  Telinc1 - | Link
Erik
Remoderated.
Gave this a clearer name. Added option to change the music to that of the goal point or the goal sphere (will read from the position of either in the ROM, so if you changed it with AddmusicK it'll also change it in the patch.
Posted by:  Erik - | Link

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