Language…
21 users online: codfish1002, DanMario24YT,  Deeke, Domokun007,  Donut,  Gonzales555, Green, Heitor Porfirio, imamelia, Irondill, koffe190, LightAligns, Metal-Yoshi94,  nycvega, PMH,  Saphros,  Segment1Zone2, steelrain859, TheOrangeToad, wye, ZachJamesGames - Guests: 268 - Bots: 308
Users: 64,795 (2,375 active)
Latest user: mathew

Preserve Direct Page on Interrupts

SMW Patches → Preserve Direct Page on Interrupts

Submission Details

Name: Preserve Direct Page on Interrupts
Author: Erik
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch preserves the direct page register while the game is running in NMI or in an IRQ, which allows you to tweak it for your own needs in custom code.
Doesn't work with SA-1, as that patch already enables this functionality.
Tags: direct page interrupt lorom
Comments: 2 (jump to comments)
Download 622 bytes | 158 downloads

Comments (2)

 MarioFanGamer Link
Moderated with:
  • bsnes-plus 04 and Higan 0.92
  • Lunar Magic 3.03
  • Asar 1.71

I haven't seen any issues with it so I went to accept it.

Definitively a good patch which changes direct page while being at risk from lags, allowing smaller ROM space and maybe faster code (depending on whether the direct page ends at $00 or not).
 Erik Author Link
Technically not a remoderation, however it would obsolete this patch in case this patch is approved. Mine doesn't glitch the last scanline in the status bar (tested with bsnes-plus v073+3a) and doesn't bother with SA-1 since the latest version includes this functionality already.