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Details for Center Scroll 3.1
SMW Patches - Center Scroll 3.1
File Name: Center Scroll 3.1
Added:
Version History: View
Authors: HammerBrother, Thomas
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch reduces the width of the "static camera region" (the range where the screen doesn't scroll left or right by the player) to a single pixel, removes the auto "look ahead" feature in smw and makes the screen always centered with the player (ignoring L/R scrolling, but still has the reduced "static camera region").

Update: Added a newer version (with the old version in case you want it) that makes the screen tightly follow Mario vertically (the vertical scroll area is also reduced to a single line) when you set the vertical scroll to "vertical scroll at will". This is more ASM-flexible. See readme for details. And also allow the bottom 16x16 row to be seen (both).

Another update: Also include a non-instant-scroll to prevent player-warp glitches.

v3.0 update: works with LM v3.00.

Github: https://github.com/GhbSmwc/SMW_CenterScroll
Tags: lorom, sa-1, screen, scroll, scrolling
Download: Download - 6.84 KiB
206 downloads
Screenshots
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Madeline
Originally posted by GreenHammerBro
Originally posted by Madeline
Having an issue with the camera violently shaking after applying the patch. I set it up just as directed.


What define setting are you using?


Actually, I got it working not long after I commented.
Posted by: Madeline - | Link
HammerBrother
Originally posted by Madeline
Having an issue with the camera violently shaking after applying the patch. I set it up just as directed.


What define setting are you using?
Posted by: HammerBrother - | Link
Madeline
Having an issue with the camera violently shaking after applying the patch. I set it up just as directed.
Posted by: Madeline - | Link
Kazzzy
Very nice patch. ∑:) Would love to see an UberASM version!!
Posted by: Kazzzy - | Link
HammerBrother
Originally posted by TheLucraftTeam
i got this error:
centerscroll.asm:84: error: (E5158): Assertion failed: Hijack for Horizontal Scroll Fix from Lunar Magic not detected! [assert read1($009708) == $22,"Hijack for Horizontal Scroll Fix from Lunar Magic not detected!"]
please help


This patch modifies LM code due to LM hijack relating to scrolling the screen to load layer 1 tiles as well as level loading to make sure the static cam region is centered properly.

Make sure you're using LM v3.03 or higher. As the code jumped from $009708 have been changed.
Posted by: HammerBrother - | Link
TheLucraftTeam
i got this error:
centerscroll.asm:84: error: (E5158): Assertion failed: Hijack for Horizontal Scroll Fix from Lunar Magic not detected! [assert read1($009708) == $22,"Hijack for Horizontal Scroll Fix from Lunar Magic not detected!"]
please help
Posted by: TheLucraftTeam - | Link
I don't know a good name.
Is this customisable to make the region >1 pixel?
Posted by: I don't know a good name. - | Link
chineesmw
Crashes 8MB SA-1 ROM
Posted by: chineesmw - | Link
Meirdent
Tested with:
Asar v1.71, Lunar Magic v3.02 (checking if it still works with the previous), Lunar Magic v3.03, SA-1 Pack v1.31, Snes9x v1.55

Works without issue.
Posted by:  Meirdent - | Link
HammerBrother
Fixed a crashing issue that LM 3.03 changed the freespace code that jumped from $009708.
Posted by: HammerBrother - | Link

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