Banner
Views: 778,836,408
Time:
12 users online: chickaDEE Magazine, Fullcannon, h.carrell, HLXY, Israelcv1234, Magmatic, Marcozzo Daro, MarkVD100, Nicoke42,  Samuel,  Teyla, TickTockClock - Guests: 30 - Bots: 240 Users: 40,835 (1,686 active)
Latest: Blugar23
Tip: If you plan on making long levels, be sure to include multiple midway points. A patch for this can be found in the Patches section.Not logged in.
Details for ObjecTool 0.4
SMW Patches - ObjecTool 0.4
File Name: ObjecTool 0.4
Added:
Version History: View
Authors: imamelia
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: Yes
Description: This is basically a newer version of the original ObjecTool (0.3) patch. It allows you to create and insert custom extended objects, and if you use Lunar Magic 1.80 or higher, it will also enable you to use object 2D to create custom normal objects.

Credit to 1024, also known as 0x400, for the original idea, even though I didn't copy his code.

Minor update to SA-1 compatibility with the GetItemMemoryBit subroutine.
Tags: lorom, objects, sa-1
Download: Download - 8.60 KiB
123 downloads
Erik
oops
Posted by:  Erik - | Link
Green Jerry
Does this still need a remoderation?
Posted by: Green Jerry - | Link
Erik
Tested with: Lunar Magic 3.03; SA-1 Pack v1.31; Asar 1.71; snes9x 1.58

nice
Posted by:  Erik - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented