Banner
Views: 793,803,489
Time:
7 users online: Fullcannon, I don't know a good name.,  idol, KabanFriends, PaperLuigi128, Romano338, RudeGuy - Guests: 21 - Bots: 197 Users: 41,429 (1,483 active)
Latest: ncf1975
Tip: ExAnimation also works on sprites!Not logged in.
Details for SMB Castle path-choice effect
Waiting SPASM Repository - SMB Castle path-choice effect
File Name: SMB Castle path-choice effect
Submitted: by  BTD6_maker
Authors: BTD6_maker
Type: Init, Main
Includes Hijack: No
Featured: No
Description: This code allows you to create a level with multiple paths, where the correct path must be chosen to progress, similar to 4-4 and 7-4 from SMB. You can define several rectangles, and then if Yoshi reaches a particular x-position without entering any of these rectangles all horizontal entrances towards right (sprite 0D0) will despawn. For instance, this can be used to despawn an entrance that sends you back to the start, if you have chosen the correct path, thus allowing you to continue.
Tags: sprites
Rating: No rating
Download: Download - 1.74 KiB
30 downloads
zacmario
Ohh yeah I forgot. Thanks
Posted by: zacmario - | Link
MarioFanGamer
levelASM for Yoshi's Island.
Posted by:  MarioFanGamer - | Link
zacmario
That's awesome.. but what heck is spasm
Posted by: zacmario - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • SMBX Community
  • ROMhacking.net
  • MFGG