Banner
Views: 865,463,081
Time:
21 users online:  Anorakun, B1oodbathMcGrath, bersi, Cartesius, CatJat, ChariGamer3000, Dark Prince, Evernn, FrozenQuills,  JamesD28, jardeson01, PJHacker,  RussianMan, Samantha, SAMYR DUTRA ARAUJO, softandwet,  Stivi, TheBiob, TheJank,  Veck,  xHF01x - Guests: 60 - Bots: 76 Users: 47,956 (2,103 active)
Latest: Gust_64
Tip: Take advantage of easy to install Patches in your hack. Both of the Classic Piranha Plant Fix patches should be considered if you are going to use Classic Piranha Plants in your hack.Not logged in.
Details for POW-based Layer 2 Height Control
UberASM Repository - POW-based Layer 2 Height Control Link - Show random
File Name: POW-based Layer 2 Height Control
Added:
Authors: Blind Devil
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code controls the height of Layer 2 depending on the blue/silver POW status.

Includes defines to determine which switch will cause layer 2 to move, and initial/final Y positions for layer 2. More details on the ASM file.
Tags: layer 2, lorom, p-switch, sa-1
Rating: 5.0 (Votes: 1)
Download: Download - 1.03 KiB
123 downloads
Screenshots
Previous 
 Next
Major Flare
Tested with: LM 3.03, ZMZ 1.08, UberASMTool 1.3 (with Asar 1.71) and SA-1 1.31.

A certainly nice piece of code that works fine. Approved.
Posted by:  Major Flare - | Link
zacmario
Sweet gimmick
Posted by: zacmario - | Link
Akutarex
Krai, o bixo é brabo mesmo
Posted by: Akutarex - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy