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Details for Custom Bullet Bill
SMW Sprites - Custom Bullet Bill Show random
File Name: Custom Bullet Bill
Version History: View
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This is a bullet bill that has new behavor options that can be enabled using extra bytes, for example

-can be reflected with cape
-can contact with enemies and walls, including custom death!

Check ASM file for more details.

Credit is optional.
Tags: bullet bill, cape, enemy, exploding, fire, kill, lorom, sa-1
Rating: 5.0 (Votes: 2)
Download: Download - 12.39 KiB
Koop the Koopa
SMW ASM 2020 ftw!
Posted by: Koop the Koopa - | Link
Man, I really should have gone and moderate it earlier. Oh well.

Moderated with:
  • Lunar Magic 3.03
  • SA-1 Pack 1.31
  • SNES9x 1.60
  • PIXI 1.29

The fireballs are a nice mechanic to an interesting sprite. What I noticed, though, is that when the bullet bill is set to explode on stomp, it doesn't check whether it should explode or spawn fireballs (so it's inconsistent in a certain way). You also can't whack the bullets with the cape regardless whether they can be reflected or not. The bullet bill also falls down when spawning fireballs even though it makes better to use a different death animation (e.g. a smoke).
Posted by:  MarioFanGamer - | Link
Russman, its pretty sweet, but may the bills that explode should flash or something. The player may get unwelcomed surprise otherwise.#tb{^V^}
Posted by: zacmario - | Link
Bullet bills killing other sprites? Genius!
Posted by: Luaxon - | Link
Wow this is really amazing. I especially like the exploding and the fire spreading one. That's what was really missing on this site, good job ! 5 stars.
Posted by:  MaiK - | Link

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