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Tip: Be cautious putting Sprite 9B (Amazing Flying Hammer Brother) above lava. After being "killed", it will still throw hammers until it sinks or goes off-screen.
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Details for Credits on Arbitrary Level
Waiting YI Patches - Credits on Arbitrary Level Link - Show random
File Name: Credits on Arbitrary Level
Submitted: by Sillymel
Claimed: by  MarioFanGamer
Authors: Sillymel
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: Allows you to specify an overworld level to play credits after (default World 1-1). By default, this patch will also cause all overworld levels after that one to play the credits as well.

See ASM file comments for how to customize this.

Currently, beating the level that plays the credits won't ever trigger a bonus game, and won't get stored to the save file.

Hijacks address $01beb8.

* v1.02: Initial release.
* v1.03: Fixed incorrect freespace allocation (was allocated into $00 blocks, now uses $ff blocks).
Tags: credits
Download: Download - 781 bytes

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