Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
The @3's sound kinda jarring when compared to the original. I think it would be more fitting if every instrument was @13.
It was honestly the closest I could get to a SMW equivalent of that sample tho, since the original uses a weirdish sorta hybrid of a elecpiano and a marimba, which SMW pretty much doesn't have natively lol; but yeah, I'll try and change it to a @13 (SMW elecpiano) and see if that works better