-got exactly what I wanted out of this, a fun, short game where I play Monty Mole in SMW levels.
-Seeing monty spinjump is way cuter than it has any right to be!
-I like the idea of you saving a friend a lot more than saving a damsel.
-No seriously, the spinjump really makes me smile! It's adorable!
-Every single level I played was satisfying at worst, and extremely fun at best.
-The SMB2 type boss was fun.
-Ok, I'm guessing that you don't move as fast because the idea is that you move as fast as monty mole moves in SMW. I can understand the appeal of this, but eh...it just makes the levels feel like they're a lot longer than they actually are, and makes them a bit repetitive. Ah well, I got used to it eventually.
-I would have preferred it if instead of the last boss being dead in...I think 2 hits, you could have given him a few more hit points, and maybe given us a little more time to enjoy kicking his crabby booty!
-Man, where is that castle music from? I know I heard it from somewhere, but where?
5 stars for you, Green Jerry!
This is my favourite in the series so far as the level design keeps getting better and you get a lot of play time out of it because the levels are really long. The secret exits a bit tricky but the switch palace has a great reward!