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Song Title

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    HyperZone - Neo Megalopolis

    SMW Music → HyperZone - Neo Megalopolis

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    Submission Details

    Name: HyperZone - Neo Megalopolis
    Author: Ultima
    Added:
    Insert Size: 0x1108 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 1:36
    Featured: No
    Description: This is a bit of a enhanced version of Neo Megalopolis from Hyper Zone, a OST made by renowed composer Jun Ishikawa. It's honestly a shame there has been no ports of this OST by now, buuuuut I'm here to fix that!!!!!! And there's nothing you can do about it >:] (jk lmao)

    Anyway, since I removed the SFX from the start of the song (since it was honestly not needed at all for a SMW level perspective IMO), it should be able to fit not only in space-like scenarios, but also for castle, urban, abstract and probably even airship sections too! (would probably fit best if it was also in space tho tbh)

    (also, the title of the game has nothing to do with KDL3's final area, it just shares names lol; just saying before anyone starts to talk about that :V)
    Tags: abstract castle space tense urban
    Comments: 11 (jump to comments)
    Rating:
    5.0 (3 ratings)
    No rating
    Download 58.57 KiB | 423 downloads ▶   Play SPC

    Comments (11)

    SimFan96 Link
    Originally posted by lustreflux
    Originally posted by ModernKiwi
    I used this song and the Jump/Spinjump SFX got distorted

    I am also having this problem, has anyone found a solution yet?


    Try adding #optimized in at the beginning of the #samples section of the txt, so it looks like this:

    Code
    #samples
    {
    	#optimized
    	"sb5_weird_sine.brr"
    	"dr-880_kick.brr"
    	"korg_triton_snare.brr"
    	"rs3_pedal_hi-hat.brr"
    	"douk2_elecpiano.brr"
    	"jv1080_poly_brass.brr"
    	"super_shinobi_fm_slap_bass.brr"
    	"kdl3_tenor_sax.brr"
    	"hi-hat_updated.brr"
    	"r8_crash.brr"
    	"pulse_wave_lead.brr"
    	"kdl3_blown_bottle.brr"
    }


    See if that helps! #tb{:)}

    Also Ultima, this is an absolutely fantastic port! Excellent work on this!
    Ultima Author Link
    Originally posted by lustreflux
    Originally posted by ModernKiwi
    I used this song and the Jump/Spinjump SFX got distorted

    I am also having this problem, has anyone found a solution yet?


    Tbh, this has been a problem with my ports for a while now, and I can't really say as to why that happens; I think it's mainly due to the fact that AMK is just not working well for me, and while people have been saying that it's because I've been "using it a lot", well... even with that I can't say for certain :V

    I have managed to find a good enough way to deal with this now, but sadly I guess some of my older ports still have that problem #wario{:'(}
    lustreflux Link
    Originally posted by ModernKiwi
    I used this song and the Jump/Spinjump SFX got distorted

    I am also having this problem, has anyone found a solution yet?
    ModernKiwi Link
    I used this song and the Jump/Spinjump SFX got distorted
    Giftshaven Link
    @Ultima I generated the SPC that the .txt outputted and included that very SPC here.
    Ultima Author Link
    FUCK, I just remembered that I didn't actually send LadiesMan the new SPC and just sent the text and samples for this instead; sorry guys, that's entirely on me... :V

    I do wonder what did you use to fix it tho Gifty, did you, like, compile the SPC with AMKGUI by using the samples and text that were in the zip here or something? if that's the case, then it should be alright I suppose; then again, I just removed a fairly insignificant sample and every single instance of it to save space, and it wasn't very present on the song so it doesn't matter lol
    Giftshaven Link
    @Emerald Shell The SPC wasn't included when this was approved because "I don't know"... but I fixed it now.
    7 up Link
    What happened to Play button? Why is this not here anymore?
    Dark Prince Link
    where is my dark matter?
    just kidding, lmao
    Zavok Link
    #fim{<3}
    MKDSmaster91 Link
    Nice use of the Kirby's Dream Land 3 soundfont for this one! #smw{:TUP:}