Banner
Views: 852,473,533
Time:
11 users online: Aram, chickaDEE Magazine, Doug Walker, FrozenQuills, fsvgm777, goosedajuice, kaigem, qantuum,  Scrydan, TheMorganah, Zandro - Guests: 37 - Bots: 93 Users: 47,005 (2,524 active)
Latest: BonmarioDev
Tip: Don't put levels in overworlds that don't match (like a snowy level in a desert).Not logged in.
Details for Coin + Muncher
SMW Sprites - Coin + Muncher Show random
File Name: Coin + Muncher
Added:
Version History: View
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: It's a coin and muncher recreation in sprite form. You can put it on foreground without overwriting it. It also has some other behavor options.

My first ever sprite submission. Nice.

Credit is optional.

V.1.2.2. Changelog is in readme.

NOTE: Includes GIEPY compatibility.
Tags: bonus, coin, dragon coin, enemy, flying, lorom, muncher, net, outline, pacifist, sa-1, silver
Rating: 5.0 (Votes: 1)
Download: Download - 12.13 KiB
223 downloads
Screenshots
Previous 
 Next
Broozer
These are great, but I seem to be having issues when attempting to use them in a level I am working on which uses horizontal level mode 05. ROM clashes whenever the coin sprites get processed by the game. Any clues as to what to do to work around that?
Posted by: Broozer - | Link
Luaxon
Moving coins! And it can go behind nets! This is amazing RussianMan! #tb{:j}
Posted by: Luaxon - | Link
KevinM
Tested with: LM 3.03, Pixi 1.2.9 (and GIEPY 1.1.0), SA-1 1.31 and Snes9x 1.57.
Everything works as intended.
Posted by:  KevinM - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy