Name: | Mario Solid and Sprite Solid Blocks |
Author: | ASMagician Maks |
Added: | |
Act As: | Any (130) |
Includes GFX: | No |
Description: | The classic blocks that are only solid for Mario or sprites which makes a lot of new setups possible. This version allows you to make multiple different blocks like ledges and slopes only solid for either just by using 1 asm file. It also contains settings for whether blocks solid for Mario should also be solid for his fireballs and/or Yoshi and vice versa. |
Tags: | lorom player sa-1 solid sprite yoshi |
Comments: | 18 (jump to comments) |
Rating: |
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1.56 KiB | 2,750 downloads
Comments (18)
Edit: I fixed it! The act as wasn't on 130.
You can fix this by explicitly setting the act-as for Mario in the block code itself, too (similar to how the act-as for sprites is set there). Then just set the block to act as 25 in Map16. Really, unless you want some of the other customizable options that these blocks offer, an only-solid-for-Mario block is as simple as
LDY #$01
LDA #$30
STA $1693
RTL
Yeah, is not that easy to find gfx that reflect the behaviour
of this block... I'm currently using the vanilla ones Super Maks 64 used in his screenshot, with some tweaks for the outlined block.
That's not laziness of the novice, it's limiting access to a majority who just wants to make levels. Now Blockreator can be used for more specific purposes and not general blocks.
The blocks appear to work just fine. I really like how easy they are to customize, too. They may be simple, but they're certainly useful.