Views: 890,593,779
27 users online: anonimzwx, Arobam, BlueToad, buggy789, cangrejo, Claus06, Copyright, DaHitmenGuy,  DeppySlide,  Doctor No, Edidoo, Elie Barnes, ExONightZ, Hayashi Neru, Infinity, Josuke Yoshikage, Koopster, le4che, Lich, mish1, Mr. MS, pactoslgx, Paradoxthepenguin, princess22,  Teows, Von Fahrenheit, yoshiatom - Guests: 67 - Bots: 66 Users: 49,942 (2,332 active)
Latest: Paradoxthepenguin
Tip: Test your levels as all forms of Mario that can access it (such as different powerups in your hack, or Yoshi).
Not logged in.
Details for Double Shell Stomp Fix
Waiting YI Patches - Double Shell Stomp Fix Link - Show random
File Name: Double Shell Stomp Fix
Submitted: by Sillymel
Authors: Sillymel
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: Fixes a bug in the original game where landing on a moving shell would sometimes fail to stop it.

This bug happens when you're still touching the shell the frame after stopping it, causing you to kick it.

The fix works by preventing from kicking a shell after you stop it until after you stop rising.

Hijacks addresses $07D994 and $07DAC5. Uses sprite table at $16/$7976.

See ASM file comments for a more detailed explanation of how this patch works.
Tags: bugfix, shell, stomp, stop
Download: Download - 1.14 KiB

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks