Name: | Chasing & Hidden Rex |
Author: | RussianMan |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | No |
Description: | This is a Rex that chases you, like Disco Shell. In fact, it can be set to flash and become invulnerable to stomps. It can also be set to remain "hidden" untill player comes close. No GIEPY support this time, sorry. Requested by Roberto zampari, zacmario and Blizzard Buffalo. |
Tags: | chase enemy invincible lorom rex sa-1 |
Comments: | 18 (jump to comments) |
Rating: |
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Comments (18)
It's rather easy for the hiding rex to hurt the player if they try to stomp on it once it hops out of its pipe/bush or anything else it's in. Sometimes it can be stomped, other times it hurts the player by how fast it hops upward.
Other than that, this is a pretty useful sprite that I can see being an alternative to the common rex.
Either way it works well and it's pretty funny too.
While I find the fact you can kill the Disco Rex with fire or cape a little strange, it's nothing a person could not change by editing the CFG file. So, accepted.
What isn't broken in vanilla pixiDuring the moderation, I fixed an unconverted SA-1 address and made the sprite not use the %Star() subroutine since it's broken in the vanilla PIXI.