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Details for Panga's Kaizo Kindergarten (For Dummies)
Super Mario World Hacks - Panga's Kaizo Kindergarten (For Dummies) Link - Show random
File Name: Panga's Kaizo Kindergarten (For Dummies)
Added:
Authors: PangaeaPanga
Demo: No
Featured: No
Length: 40 exit(s)
Type: Kaizo: Light
Description: Change log
=========================================================
1.09
- Changed the graphic of 1F0 tiles to be distinguishable from
sprite-only blocks
- Added a note regarding dragon coins not saving in "Welcome!"
Dragon coins are not the main focus of the hack and are meant to
be completed in a single playthrough
- Added a block by the six-tile jump in "Jump Heights"
- Nerfed room 1 of "Assessment #1"
- Nerfed a jump in "Jump Heights - The Low Bounce"
- Added a visual indicator in the cape shell-jump room in "Shell-Jumps"
- Fixed an error regarding Naked Blue Koopa kick speeds in "Shell-Jumps"
- Added a Yoshi visual indicator in the spit
re-grab room in "Yoshi Mechanics"
- Nerfed room 3 of "Assessment #3"
- Added more visual indicators in "The Final Exam monkaS"
- Nerfed room 5 of "The Final Exam monkaS"
- Added a visual indicator in room 2 of "The Prostate Exam"

Known Bugs
- Collecting the orb or goal tape, then dying, then re-collecting
the orb or goal tape will end the level in "Frame Rules and Timers"

v1.06
- Added version number to title screen
- Fixed an issue regaring Luigi's overworld sprite palette
- Fixed an error regarding lava behavior in "Respawn Mechanics"
- Added a Dragon Coin counter on the overworld HUD
NOTE: the counter is slightly buggy. This is due to an
incompatibility with the overworld speed change patch

v1.05
- Added a room regarding the sprite interaction frame rule
- Fixed a missing letter for one of the messages in "The Disco Shell"
- Fixed an error regarding Chargin' Chuck speeds in "The Disco Shell"
=========================================================


Welcome to Kaizo Kindergarten!

This hack is meant to serve as a teaching tool to players that want to dive into the dangerous world of Kaizo. Note that this hack is not meant to be the easiest Kaizo hack; it provides you the tools and knowledge needed to beat most Kaizo hacks. This hack is also not a Super Mario World encyclopedia. It is not meant to teach you about every single glitch, trick, or enemy. Instead, Kaizo Kindergarten teaches you about fundamental mechanics and physics of the game that can be used to apply to any situation.

I have also included a Google Doc that contains all the text featured in the game.
This can be used as a reference if you want to look up certain mechanics.

I have also included a Google Sheet that contains all assets used in the hack.
If you are wondering who made what, or what song was included, you reference the sheet.

Lastly, I will be providing a YouTube playlist that contains a full walkthrough (with extensive commentary) of the hack. Be sure to check the submission text for the latest links and updates!

Disclaimer: this tutorial hack only covers mechanics of vanilla Super Mario World. Note that custom hacks can, at any time, change the physics of the original game. Please consult the readme of each hack to see if any changes were applied. If the creator did not include a readme, they should be banned from making hacks.

This hack will probably not make you a Kaizo god overnight, either.

WARNING: this hack contains trolls, which may not be suitable for tilted gamers. Player discretion is advised.

Thank you for playing!

Once you have completed the hack, I would recommend playing Baby Kaizo World or Quickie World. Those are two good introductory Kaizo hacks to begin with. If you are feeling adventurous, try playing Super Dram World. :)

I also strongly suggest going back to play the original Kaizo Mario World series. I believe it is important to understand where and how many of the Kaizo hacks nowadays stem from. This gives you a perspective as a player on how and why certain design elements exist in Kaizo levels.

I expect a version 1.1 to come out eventually.

FIXME: The 2-Player bonus level access is somewhat broken. Requiring dragon coins to access rooms without a patch to save collected dragon coins makes this hack required to be played in one session, in order to achieve 100% completion. Additionally, the 2-player path is disconnected from the main world with no unlockable path back there, which means player 1 has to watch the player 2 cutscene 41 times in order to 100% the game, and will lose all progress and render the file unwinnable if that session is interrupted. Since this is a tutorial hack, I recommend having the 2-player area as an entirely separate demo hack and removing the dragon coins completely. As for the levels themselves, "Block Break" has a glitch on one of the tiles that sends Luigi back to the main overworld and cuts off access from the First Grade area. In "Double Jump", there is a trick which requires direction luck, speed luck, position luck, *and* frame rule luck. For a human, this trick is only possible much less than 10% of the time.
Tags: asm, fixme, gimmick, glitch, secrets
Rating: 4.8 (Votes: 19)
Download: Download - 791.99 KiB
19,650 downloads
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fugalfervor
Perfect for my learning style. I finally beat that ****ing screen with the double shell jump off a falling platform. It's very clear with its explanations. The assessments are very difficult, and force you to have a decent grasp of the mechanics.

Panga's YouTube series on this hack is indispensable for those trying to learn Kaizo. If you're really stuck somewhere, slow down the video to 0.25 speed and you can observe the nuances. It'll still take forever to get it right, but it feels SO good when you finally get it.

Really grateful to Panga for this. I've put more time into it by now than I've put into some modern video games that I paid money for.
Posted by: fugalfervor - | Link
diminish
Kaizo games may not be for everyone but this hack will help you make that decision quickly. This is not an easy hack for beginners like myself. The learning has become very difficult and not so fun in the later stages and currently is too difficult for me to continue any further. I will continue to try but I may not finish this hack but I do recommend at least giving it a try to see for yourself, if you want to get into Kaizo.

Posted by: diminish - | Link
DropletTriplet
First and foremost, thank you for unknowingly getting me into kaizo. I've been wanting to do this for quite some time and your hack kinda pushed me to do so even though it was freaking hard! Growing up in the 90's, I casually played smw as a kid but that's it, this is the only hack I played so far and I'm currently in the process of beating the last exit (which is insane btw). This hack covers a lot of different vanilla mechanics and makes sure you get somewhat good at them. I would recommand this to anyone who wishes to get into kaizo (unless you're the impatient type of person to smash controllers). Very well designed, super polished, awesome music, 5/5.
Posted by: DropletTriplet - | Link
Dode
I've added a fixme to this hack. If you're a new player, please play in 1-player mode until a new version replaces this one, and do not worry about the dragon coins. It is an absolutely phenomenal tutorial hack so long as you heed this warning :)
Posted by: Dode - | Link
0100V
Super specific hack about all the mechanics in smw kaizo. I wanted to get in to playing kaizo but didn't know where to start until I found this hack. Simply awesome! Also loved the youtube playlist of Panga explaining everything aswell.
Posted by: 0100V - | Link
Dekudo
This is ,in my opinion the best hack to learn the basics for Kaizo there is. Unlike Learn 2 Kaizo, which throws some random things at you and tests them back to back in the castles, this hack builds from the ground up. Starting with the basics and always stacking on top of it. Yeah some parts are pretty hard, but it needs to be, to make sure you really learn the things this hack teaches you, because every assessement uses things from earlier parts, and stuff like the regrabs are needed all the time, thats why its so hard, you need to learn this. Im very thankfull for this hack Mr.Panga
Posted by: Dekudo - | Link
ChrisHamulak

I am very grateful for what you did Panga, this is very useful, even more for making documents with the texts you put in the game and all the things you used in the gameplay!!
Posted by: ChrisHamulak - | Link
Cal-of-Gearva
Currently completing the third section of assessment 2 and loving it! Panga, you have truly captured the joy of kaizo! This is my first time learning kaizo, and even though it may be frustrating, it is sure fun! #smw{B)}
Posted by: Cal-of-Gearva - | Link
Gul_dukat
Personally, i think this hack fails at its main goal. It is vastly too hard as a tutorial hack. Assessment #1 is harder then a lot of levels in actual kaizo hacks for gods sake. It needs to be way more liberal with the check points. Its valuable to at least get that far to learn about regrabs and min high bounces/max low bounces, but after that you're pretty much better served just watching someone play through this on youtube and then actually playing through learn 2 kaizo instead
Posted by: Gul_dukat - | Link
SmokyShroom
Dude thank you so much as a person who hasn't done kaizo before. There was another tutorial hack but people complained it wasnt hard enough... when it was a tutorial, and that meant scrapping text explanations. Perfect hack <3
Posted by: SmokyShroom - | Link
Alex_X8
Perfect hack to polish kaizo skills.
Also nice music choices. 5/5.
Posted by: Alex_X8 - | Link
aB1s
Very nice hack! Perfect to learn Kaizo! #smw{:TUP:}
Posted by: aB1s - | Link
JayHimself13
I recently downloaded this and as i was playing on my SNES. I got to the fourth or fifth tutorial section and where Mario starts (on ground) But, the ground is missing below Mario I ended up dying multiple times. Anyone else having this issue? Any ideas on fixing it?
Thanks for any help you could give me.
Posted by: JayHimself13 - | Link
red_trochee
This hack is outstanding. It's comprehensive; it introduces topics in a good order; the practice rooms are generally quite well designed. It's a much more appropriate introduction than Learn 2 Kaizo, in my opinion. I have a few gripes, but they are minor in comparison to what the hack does right. Highly, highly recommended if you're starting out.
Posted by: red_trochee - | Link
Tomsod
Making an interactive Kaizo tutorial is a very good idea. I'm a long-time Kaizo fan, yet a good part of your tricks were completely unknown to me! It's very well done as well, as expected of Panga.

I mostly came here to complain, though: in the second room of First Grade's Block Break level, right after a toggleable wall that deactivates as I hit the switch with a shell (or am I supposed to jump on it?), there's an invisible block that teleports Luigi to the overworld map at Mario's starting location (Welcome), making First Grade inaccessible after that. I think there should be a breakable block there instead, as I can't quite reach the next group of blocks without it.
There's also another such block a bit earlier, above a second muncher to the right of a flying Koopa. That jump is doable without replacing it with a breakable block, though.
My emulator is Snes9x under RetroArch, if that's relevant.
Posted by: Tomsod - | Link
ExpandedLife
I can't get past the Title screen rip...
Posted by: ExpandedLife - | Link
Eevee
Oh!
Posted by:  Eevee - | Link
voidbastard
1) Can complete first juggle room without juggling as shell not always kills spinies
2) Juggling between four vines can be cheesed by jumping from the top of second vine
3) (opinioned) coin in vine level too simple, maybe use skytree room to make some challenge
4) (opinioned) coin in assessment 3 is insane, left wall is excessive
5) (opinioned) disco shell coin is too subtle, maybe add throwable block at the end to bring back
6) coin in assessment 6 is too subtle, no indication whatsoever, I didn't event understand how I got it
7) slow flight room can be cheesed by flying into first thwomp, landing on right "pillar" with munchers, using invisibility, falling from it and flying into second thwomp, which reset invisibility, then running to the end
8) star world backward drop shell jump can be cheesed by throwing it forward at right time. If aligned correctly it will ricochet two times and you can jump of it.

Awesome! This masterpiece allows to overcome the fear of attempting kaizo and not being able to complete single room.
Posted by: voidbastard - | Link
PSI_Digglit
Is this like a Kaizo tutorial?
Posted by: PSI_Digglit - | Link
om_nomnom
Originally posted by AugieDog08
I'm very new to SMW hacks and i just downloaded Lunar Magic. when i downloaded this, (Kaizo Kindergarten) it was a bps file which didn't open in my emulator instead of an smc file, like i'm used to. I use OpenEmu and i'm on a mac.


This site does not provide roms, it provides patches. You need your own clean smw rom to patch.

https://www.smwcentral.net/?p=faq&page=1219815-bps-files
Posted by: om_nomnom - | Link
AugieDog08
I'm very new to SMW hacks and i just downloaded Lunar Magic. when i downloaded this, (Kaizo Kindergarten) it was a bps file which didn't open in my emulator instead of an smc file, like i'm used to. I use OpenEmu and i'm on a mac.
Posted by: AugieDog08 - | Link
Typodestoyer
Thank you, Panga.
This was my first Kaizo hack, and having all of the technical information laid out in an interactive set of levels was immeasurably helpful. But the assessments were even more valuable, giving me a taste of what Kaizo hacks had to offer and requiring significant practice. I don't think I would have started playing Kaizo if this hack didn't exist, and I have really enjoyed my time so far.
I hadn't realized it was so newly released when I downloaded it (less than a week old) - when I was stuck on the spin-cape-flight-through-door section on World 6, I searched for a video and found that you had released one that day going over it, haha! A pleasant surprise :D
Thank you for creating this. The music was great, too :P
Posted by: Typodestoyer - | Link
somekaizoguy678
Originally posted by jrcb123
What hacks would you suggest trying prior to giving this one another go? (I've managed to clear up to castle three, the platform juggle was giving me some difficulty)


For kaizo, Quickie World was my first, either Quickie is great, Baby Kaizo World, Robfather World. If you're not familiar with SMW physics, just play around with vanilla SMW. There are places to shell jump, practice precision (i.e. jump off a ledge onto a ? block and land on the left corner), play "the ground is lava" jumping on enemies, just tool around and get comfortable. JUMP and JUMPhalf are not kaizo, but still tough.

This hack lays everything out for you, and is an incredible resource, honestly I could see it being almost too much information for a beginning player to absorb all at once. But just understand that if you want to play kaizo, it's all crazy hard, and it takes a whole lot of grinding. You can't really ease your way into it, the best you can do is familiarize yourself with the physics of the game, and jump in and do it."Starter" kaizo hacks aren't easy by the standards of 99% of the gaming world, and neither is this hack. But if you want to play kaizo, jump in and grind it out. Even if a level takes you 4 hours, beat it, don't give up or get frustrated. Watch yourself progress on each jump, each moment where you realize what a subtle change in inputs got for you. If it takes you 2 hours to get to a checkpoint, and you finally get it right as you're going to bed, turn your console off and go to bed, tomorrow you'll get that checkpoint in a half hour, because you've learned, you've figured some things out and gotten better. Quickie World is considered a very easy hack by kaizo standards, I probably averaged 2-3 hours per level as my first hack. Then I was stuck on the last castle before star road for literally 3 weeks. Sometimes I'd play for a couple hours, some days a half hour, some days I wouldn't turn it on at all. But I kept at it, beat it, and after that hack found something tougher to play. But you won't find a kaizo hack that's "comfortable" or "at your level" as a first hack, any first kaizo hack is going to be well above your (or anyone's) abilities, and if you want to play them, it takes patience and lots and lots of dying.
Posted by: somekaizoguy678 - | Link
Holy Shinx
really good hack, my only problem are: dragon coin indicators are glitched and the fact that you can't go to first grade after you collect
40 coins, you have to beat it twice, which is cruel and not cool (who knew you have to pick two player)
Posted by: Holy Shinx - | Link
jrcb123
Originally posted by somekaizoguy678
Originally posted by jrcb123
extremely challenging for someone just starting out. I'd say it's more of a kaizo "highschool" or "college". If you're willing to really grind it out, this is probably the most effective way to get good fast...but it is a grind if you're just learning basic skills.


Kaizo is, by definition, very hard. If you want to learn basic skills, tool around in the original SMW. You could say the same thing about anything advanced or in depth-a "basic mechanical engineering" course doesn't mean that it's easy, or that it's the first thing you should do, you need an understanding of all sorts of math and physics to even comprehend the "basic" course. Kaizo kindergarten doesn't mean it is super, mega easy-if that were the case, it wouldn't be kaizo. There is a whole world of easy and medium hacks out there if you want to work on basic skills. Or, as I mentioned, the original SMW. Use it like a sandbox mode, practice precision jumping, shell jumps, momentum control, etc.

This hack is absolutely a kindergarten/super beginner level KAIZO hack, one that is incredibly in depth, I would have loved to have this around when I was starting out. Thanks to Panga, who obviously put a considerable amount of time and energy into this..nice hack.


What hacks would you suggest trying prior to giving this one another go? (I've managed to clear up to castle three, the platform juggle was giving me some difficulty)
Posted by: jrcb123 - | Link
ft029
I consider myself a seasoned kaizo player, and I still learned some interesting, cool tidbits and tricks. Very polished and informative! One issue-- the dragon coin indicators are inconsistent, and also a cement block wall appears around dragon coins after completing The Prostate Exam, making them impossible to collect. It would also be very nice if dragon coins could save somehow (maybe ask some ASM people).
Posted by: ft029 - | Link
TheStellarstrix
This hack was a lot of fun and super informative. All of the explanations were very in-depth, and having the various speed-meter and the input display was just really cool. 10/10 would get held back and repeat kindergarten again.
Posted by: TheStellarstrix - | Link
somekaizoguy678
Originally posted by jrcb123
extremely challenging for someone just starting out. I'd say it's more of a kaizo "highschool" or "college". If you're willing to really grind it out, this is probably the most effective way to get good fast...but it is a grind if you're just learning basic skills.


Kaizo is, by definition, very hard. If you want to learn basic skills, tool around in the original SMW. You could say the same thing about anything advanced or in depth-a "basic mechanical engineering" course doesn't mean that it's easy, or that it's the first thing you should do, you need an understanding of all sorts of math and physics to even comprehend the "basic" course. Kaizo kindergarten doesn't mean it is super, mega easy-if that were the case, it wouldn't be kaizo. There is a whole world of easy and medium hacks out there if you want to work on basic skills. Or, as I mentioned, the original SMW. Use it like a sandbox mode, practice precision jumping, shell jumps, momentum control, etc.

This hack is absolutely a kindergarten/super beginner level KAIZO hack, one that is incredibly in depth, I would have loved to have this around when I was starting out. Thanks to Panga, who obviously put a considerable amount of time and energy into this..nice hack.
Posted by: somekaizoguy678 - | Link
MateusCarvalho590
Hmm...
Posted by: MateusCarvalho590 - | Link
tchfunkta
Originally posted by Doggfite
I'm enjoying this so far, it's clearly much more in depth than L2K and that's awesome! But is it just me or is the time from death to retry seem really long? Is it like this for anyone else or did I mess something up somehow?


Yeah the time is kinda long, I've gotten used to hitting L + R the instant I die to save time.
Posted by: tchfunkta - | Link
Doggfite
I'm enjoying this so far, it's clearly much more in depth than L2K and that's awesome! But is it just me or is the time from death to retry seem really long? Is it like this for anyone else or did I mess something up somehow?
Posted by: Doggfite - | Link
Romano338
I don't understand at all why it's needed to go in 2-player mode to have the full hack
Posted by: Romano338 - | Link
jrcb123
extremely challenging for someone just starting out. I'd say it's more of a kaizo "highschool" or "college". If you're willing to really grind it out, this is probably the most effective way to get good fast...but it is a grind if you're just learning basic skills.
Posted by: jrcb123 - | Link
Manimu
Originally posted by Microwavingmuffins
I watch Ryukahr a lot and this hack inspired me to play rom hacks


Same! Thanks Panga!
Posted by: Manimu - | Link
GeneralMcBoozey
Thanks for making this Panga! I now have carpal tunnel, but I know how to regrab.
Posted by: GeneralMcBoozey - | Link
LouisDoucet
This hack was extremely fun to play through, and taught me some mechanics I thought I knew about in even more detail. The harder levels from Send Nudes have been extremely fun to grind, too.

One small thing I noticed with the input display in First Grade, the A B and Y button indicators in Motor Skills, and maybe the other rooms, corresponded to Player 1, and not Player 2, whereas the rest of the button indicators corresponded to Player 2. I don't think I see any patch notes about it, but I am on v1.05.
Posted by: LouisDoucet - | Link
Carlanga98
Amazing hack, and only played 2 levels,i hope i will be able to play some kaizo hacks when I pass this hack and Learn 2 kaizo. Thanks!!
Posted by: Carlanga98 - | Link
Microwavingmuffins
I watch Ryukahr a lot and this hack inspired me to play rom hacks
Posted by: Microwavingmuffins - | Link
Dountill
Dude, this is so amazing and complete. Love it, love it, love it!
Posted by: Dountill - | Link
Arisendead
Great Hack was much needed for new players only broke it twice but on a side note my dragon coins reset upon a reset of the console Panga you should probably fix this unless it was intended
Posted by: Arisendead - | Link
drxmario
Nice romhack, Panga.

Seriously, this is a really nice romhack. Not only does it teach you kaizo tricks, it teaches you what's going on with the underlying mechanics of the game to make the tricks happen, and does so with great custom music and graphics. Clearly a labor of love - highly recommended.
Posted by: drxmario - | Link
yygdrasil
@danielsonic Learn To Kaizo by nexus i thinks but not available here
Posted by: yygdrasil - | Link
Danielsonic 87
@Romano338 really? Some other kaizo hack tutorial, for example?
Posted by: Danielsonic 87 - | Link
7 up
No tags
Posted by: 7 up - | Link
PangaeaPanga
Originally posted by xjakku
Regarding level 4, sublevel 39. That lava does affect sprites, if you enable sprite buoyancy.


Thank you. I will fix this in a later version.
Posted by: PangaeaPanga - | Link
Hobz
i do not appreciate the condescending nature of this.
Posted by:  Hobz - | Link
xjakku
Regarding level 4, sublevel 39. That lava does affect sprites, if you enable sprite buoyancy.
Posted by: xjakku - | Link
810Munoz
I'm excited to see Veteran players get their asses kicked
by First Grade
Posted by: 810Munoz - | Link
Romano338
Danielsonic 87 > Kaizo tutorials aren't a new thing, it already exists
Posted by: Romano338 - | Link
Danielsonic 87
WOW! I wondering from a many time why a Kaizo hack tutorial doesn't existed, yet... and now IT EXISTS!!
Great, finally I can understand something that I were playing only rarely^^
deserves 5 stars only for the idea, where all of this is based from^^
Posted by: Danielsonic 87 - | Link
snbdude
now i can finally be good at kaizo even though i'm still bad at it
Posted by: snbdude - | Link
tacocat
5/7 (a perfect score!) would recommend to anyone wanting to learn Kaizo. It's the tutorial hack we needed, and it's fun!
Posted by: tacocat - | Link
GbreezeSunset
Nice
Posted by: GbreezeSunset - | Link
BlooberryPi
Panga, coming in here with starting a new whole point of learning for anyone wanting to try kaizo and get knowledge in both practicing harder full 'exam' levels, and the numbers and inputs needed for the different tricks used commonly. Thank you for this, Panga.
Posted by:  BlooberryPi - | Link
Doctor No
I'll take 12, thanks.
Posted by:  Doctor No - | Link

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