Name: | sm64extend |
Authors: | Davideesk, queueRAM |
Added: | |
Operating System: | Windows |
Platforms: | N64 |
Games: | SM64 |
Source Available: | Yes |
Featured: | No |
Website: | Link |
Description: | This is a replacement for the M64ROMExtender and adds a few new features. It is written in C and compiles for Windows and Linux 32/64 bit (probably OSX as well, but untested). I released it under the MIT license so it can be included in any of your projects. By default, it creates a 64MB extended ROM that is bit compatible with the extended ROM that M64ROMExtender1.3B generates and further extended to 64MB (before the patches are applied by SM64 Editor). I have tested the resulting extended ROMs with SM64 Editor 2.0.x and Toads Tool 64 v0.6.8S. New features: - configurable extended ROM size (default 64 MB) - configurable padding between MIO0 blocks (default 32K) - configurable MIO0 block alignment (default 1 byte) - option to fill original MIO0 blocks with 0x01 - built-in ROM header CRC computation (non-GPL!) - works with US, European, Japanese, and Shindou ROMs (plays in emulators, but TT and level importer only work with (U) ROMs) - small: 12KB binary - fast: extends in < 0.5 seconds M64ROMExtender compatible features: - accepts Z64 (BE) or V64 (byte-swapped) ROMs as input - fills extended area with fills with 0x01 - inserts 32 KB padding between MIO0 blocks - decompresses all MIO0 blocks from ROM to extended area - changes all 0x18 commands to 0x17 - creates MIO0 headers for all 0x1A commands - updates assembly reference to first MIO0 block - dumps MIO0 blocks to 'mio0files' directory Usage: Just drag-and-drop SM64 ROM on the executable for default settings or run from the command prompt specifying these options: Code sm64extend [-a ALIGNMENT] [-p PADDING] [-s SIZE] [-d] [-f] [-v] FILE [OUT_FILE] Optional arguments: -a ALIGNMENT byte boundary to align MIO0 blocks (default: 1) -p PADDING padding to insert between MIO0 blocks in KB (default: 32) -s SIZE size of the extended ROM in MB (default: 64) -d dump MIO0 blocks to files in 'mio0files' directory -f fill old MIO0 blocks with 0x01 -v verbose progress output File arguments: FILE input ROM file OUT_FILE output ROM file (default: replaces FILE extension with .ext.z64) If you have any questions or suggestions, feel free to post them on the github project page. Since it is MIT licensed, I welcome you to include the source or binaries in your projects - just include a copy of the license file. The additional GUI layer is created by Davideesk, made to be a much nicer alternative to the CMD prompt, though that option is still usable. |
Tags: | expander sm64 |
Comments: | 4 (jump to comments) |
Rating: |
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Comments (4)
Ok, I tested all of the tool's functionalities, both GUI and command-line. In all the cases, the resultant ROM was run normally in Project64 v.1.6 and in Toad's Tool. Since I didn't find any bugs when running the tool... I can safely accept this.
One last thing: Added converted .txt files for the license and readme. After all, the tool is also to be executed on Windows, but the text files included were for UNIX users.