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Details for Prickly Goomba
SMW Sprites - Prickly Goomba Link - Show random
File Name: Prickly Goomba
Added:
Authors: Erik
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This otherwise static sprite will spawn a sprite when hit with either a fireball or the cape - this based on the extra byte. The sprite is configurable in the ASM file.
Tags: enemy, lorom, sa-1
Rating: No rating
Download: Download - 2.24 KiB
188 downloads
Screenshots
Image
Epic_Manky
Dunno what I did wrong but shooting it with a fireball does...nothing. Neither does hitting it with a cape. It's basically just a red urchin
Posted by: Epic_Manky - | Link
Major Flare
Tested with:
- Lunar Magic 3.03;
- PIXI 1.2.9;
- SA-1 1.32;
- ZMZ 1.08.

Accepted. There's a tiny little bug with fireball's interaction with the spawned sprite - apply the following patch to circumvent this:

Code
lorom
!Spr = $0B
if read1($00FFD5) == $23
	sa1rom
	!Spr = $15
endif

org $02A0B9
	db !Spr
Posted by:  Major Flare - | Link

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