|Authors:||Kipernal, Major Flare|
|Description:||Kipernal's Blockreator that allows you to simply create custom blocks to be inserted with GPS.
The blocks can be created by selected certain conditions and events to occur when the player or a sprite touches the block.
See the readme for details.
- Added the wallrun offsets, as well as fixed various bugs with labels and certain codes not working properly.
v1.3 (Major Flare):
- Added several events, such as a proper give coins routine, Switch Palace tests, ON/OFF Flip status, and more;
- Added some code optimizations: wherever possible, switched "LDA #$00 : STA $RAM" to "STZ $RAM";
- Better SA-1 conversion - now, it converts sprite tables properly. Also, the resultant code is SA-1 hybrid instead of SA-1 restricted.
|Tags:||custom asm custom block generator|
|Comments:||42 (jump to comments)|
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