There seems to be a bug in the patch.
The first line under main should be LDX #!sprite_slots-1 instead of LDA.b #!sprite_slots-1 so it was not looping through sprite slots properly.
How the heck did that happen without anyone noticing? š¤
Updated with a quick fix.
It's automatically teleporting me even when there are still sprites on screen, is there something else that needs to be done besides just inserting the asm?
There seems to be a bug in the patch.
The first line under main should be LDX #!sprite_slots-1 instead of LDA.b #!sprite_slots-1 so it was not looping through sprite slots properly.
It's automatically teleporting me even when there are still sprites on screen, is there something else that needs to be done besides just inserting the asm?
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