Views: 844,893,090
21 users online: 400Baud, Amine Retro, bandicoot, CapitanFrio09, chickaDEE Magazine,  E-man38, FrozenQuills, GabrielJohn, GbreezeSunset, HamOfJustice, kaigem, Kori, lpcoss, MilkyMooer,  MiniMawile303, MORC, Mr. MS, savagecabbage, Sweetdude,  Thomas, VecchiaZim - Guests: 57 - Bots: 101 Users: 46,462 (2,748 active)
Latest: Giovani
Tip: Keep your graphics within a specific style. Don't mix cartoony sprites with detailed and realistic back/foregrounds!Not logged in.
Details for Power Jumps
SMW Patches - Power Jumps Show random
File Name: Power Jumps
Authors: HuFlungDu, Major Flare
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: Made at request of: iRhyiku

Changes jump height based on powerup. Small Mario jumps low, big jumps regular, fire jumps high, and cape basically flies.

No credit necessary.

Removed some excess code that was totally irrelevant.

Note: Consider using the UberASM alternative, especially if you're going to use a custom status bar.
Tags: jump, lorom, physics, sa-1
Download: Download - 405 bytes
Performs as advertised, accepted. Note that this patch messes up cape flight pretty thoroughly. Also interferes with swimming mechanics, though not necessarily in a broken way (perhaps even the opposite, to a creative enough mind).

Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2.
Posted by:  Maarfy - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy