Name: | Bunbun World |
Author: | sio-kedelic |
Added: | |
Demo: | No |
Hall of Fame: | No |
Length: | 19 exit(s) |
Type: | Kaizo: Intermediate |
Description: | Welcome to Bunbun World, my first SMW hack and one that took over a year of development! This Kaizo hack features 19 exits of platforming fun, aimed and playtested to the difficulty of Akogare Mario World, and hopefully explores SMW in new and interesting ways! It is 100% vanilla outside of modified bosses and custom music, and I really tried to push the creativity while making obstacles that were easy to read and fun to pull off. I think I succeeded, mostly due to the 22 people that were gracious enough to help playtest levels along the way and fine-tune this project! This hack features: - vanilla Kaizo platforming with underused assets, such as Dino Rhinos, falling tides, Lakitus, and nets - custom hand-designed palettes in every level - custom music throughout the hack, emphasizing sound design and underused SMWC ports - quality-of-life patches, including quick retry, a slimmed-down HUD, and more! - a small reward for 100%ing the game - a lot of love, polish, and playtesting on various hardware :) This hack does not feature: - a single shell jump, as a self-imposed restriction to come up with other things to do - trolly Kaizo blocks, softlocks, or unfair Map16 manipulations This project was heavily inspired by Grand Poo Worlds 1 and 2, Akogare Mario World, Invictus, Dram World, Quickie Worlds 1 and 2, Super Gracie World, Hark Bros, Storks, Search for Salmon, Claustrophobia, JUMP and JUMP 1/2, Keytastrophe, and all of the other various SMW hacks from this community that I've watched and loved over the years. Dedicated to my fiancee, who pushed me to finally try my hand at designing and supported me through the full development process! This project started as an art project to see if I could make a level that my fiancee liked looking at and exploded into what it is today. |
Tags: | music vanilla |
Comments: | 22 (jump to comments) |
Rating: |
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714.20 KiB | 3,599 downloads
Comments (22)
5/5
Lots of great levels, the colors are awesome, and overall an enjoyable experience. The flow was great, and there were tons of creative ideas. Plus the credits shoutout is always a plus
While I wouldn't say there are places that are extremely tight, it was a little tricky at times to figure out how quickly or slowly to go in order for things to spawn correctly - sometimes the camera wouldn't cooperate with me (like in Mt. Ninji), and there was an instance where a dolphin was supposed to appear but regularly wouldn't after spinning on a Rip Van Fish (I very well could have been doing something wrong).
I'm excited for Bun Bun 2, as I hope it both extends on what is in the original and explores new ideas. Great job!
But there some small things I like to mention:
-Sometimes there was a possibility to cheese some Sprites through sections which leaded to funny glitched graphics.
-The Munchers in "Dizzy Drifting" are very bad at killing you!
-I sometimes wished for an OW-event when I finished a Level.
-Some jumps on platforms or sprites could be skipped.
All this things above I pointed out on my playthrough. If you want to fix these things in a future update, please take a look at:
https://www.youtube.com/watch?v=Ku3hVY2ci54&list=PL_v0ZZF2m13htXXlxVJYsmEzclF3Pfi35
Anyway you did a very good job at this. Take 5 Stars