|Name:||Secret of Mario|
|Description:||A procedurally generated, arcade style hack with non-traditional falling game play.
Obstacles are generated in real time block by block and are randomized to the point where even loading a save state mid level will still result in new obstacles afterwards (except TAS).
Features three modes:
1) The standard experience with an end and a boss
2) Speed run mode with fast forward button, built in timer, and saved PB
3) Infinite mode, no end just see how long you can survive! Also records a PB
Includes a settings room which can disable the music or backgrounds (the constant scrolling backround while falling caused issues for some people).
May have some issues on specific hardware (SNES Classic, notably), sorry! But I've not had any problems on emulator or Everdrive personally.
|Tags:||asm bosses exgfx gimmick music non-platformer random|
|Comments:||13 (jump to comments)|
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