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Details for GHB Disable score
SMW Patches - GHB Disable score
File Name: GHB Disable score
Version History: View
Authors: GreenHammerBro, WhiteYoshiEgg
Tool: Asar
Requires Free Space: No
Bug Fix: No
Featured: No
Description: Unlike Iceguy's patch, this patch remove several stuff that he left out:

-forgot to remove score sprites that appear when you hurt/kill enemies.

-the last "0" on the status bar.

-not to store tile $FC every frame, this is noticeable if you put custom counters on the space where the score was.

This means you don't have to use external tools to remove all score-related stuff in the game, this patch does it all for you.

credit goes to me and WhiteYoshiEgg (he made the disable score sprite code), and yes, I got his permission:

Originally posted by WhiteYoshiEgg
Sure, I don't think it's mine anyway.
Tags: hud, lorom, score, status bar
Download: Download - 1.81 KiB
Blind Devil
Tested with Asar v1.71, SNES9x v1.58, in both normal and SA-1 ROMs.

No issues were found, so it's accepted.
Posted by:  Blind Devil - | Link
Moderated with:
  • Asar 1.60
  • SA-1 Pack (dunno which version)
  • SNES9x

Changes made:
  • Added SA-1 support
  • Added way to revert changes
  • (The biggest change) Replaced the image with IMO a better representation (old image showed a stomped Koopa and showed ZSNES/ZMZ text).

Its usage and my opinion is already written in the description i.e. the score sprites actually don't spawn unlike in your averidge disable score.
Posted by:  MarioFanGamer - | Link

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