Banner
Views: 873,994,603
Time:
30 users online: Aeon, AppleBoy54321, Cartesius,  Deeke, Dippy,  E-man38, flips_bad, GangsterJerby, Gurggz, h.carrell, HammerBrother, HelloSammu, Isaque World, Magi, mateochips, Moltz, Moly, Mr Scotsman, Pat_s2, SiameseTwins, Sokobansolver, super mario pineapple, ThatDamnCatgirl, TheBourgyman, Truxton, Ultima, Vellidragon, Vitor Vilela, WhiteYoshiEgg,  xHF01x - Guests: 75 - Bots: 72 Users: 48,679 (2,416 active)
Latest: cherryjam
Winter C3 2021 Content Spotlight
tcdw's 4 Ports!
Not logged in.
Details for Big Boo Boss Palette Editor v.2.0
SMW Patches - Big Boo Boss Palette Editor v.2.0 Link - Show random
File Name: Big Boo Boss Palette Editor v.2.0
Added:
Version History: View
Authors: Chdata, Major Flare
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: Original by Chdata, version 2.0 by Major Flare:

This patch enables you to change Big Boo Boss's palettes which are normally hardcoded by ASM to something else in a per-level basis. Original patch by Chdata, added the per-level basis feature in this new version, along with asar and SA-1 compatibility.
Tags: big boo, big boo boss, lorom, palette, sa-1, sprite
Download: Download - 2.20 KiB
151 downloads
Screenshots
Image
RussianMan
Tested with:
Lunar Magic 3.04
SNES9X 1.60
SA-1 1.32
Asar 1.71
UberASM 1.4

Not sure how useful per-level feature is, but some may find it a welcome addition.
Posted by:  RussianMan - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks