Name: | Yoshi Player Patch v1.13 |
Author: | Jimmy |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | No |
Description: | This patch makes the player act like Yoshi from YI. It includes all of his abilities such as eating, making and throwing eggs, flutter jumping, and ground pounding. In the folder I've also included some GFX, blocks, and sprites that can be used with this patch. Remoderated for SA-1 and added GPS/PIXI compatibility. |
Tags: | abilities lorom player sa-1 yoshi |
Comments: | 11 (jump to comments) |
Download
95.95 KiB | 951 downloads
Comments (11)
This is an English site, so here's a translation:
Edit: I just have replaced SpriteDefines.asm with a working one.
18 Shared routines registered in "C:/Users/izagu/Downloads/Super Yoshi World - First Day Of School/pixi_v1.2.9/routines/"
An error has been detected:
c:/users/izagu/downloads/super yoshi world - first day of school/pixi_v1.2.9/sprites/yiegg.asm:114: error: (E5088): Define 'addr' wasn't found.
c:/users/izagu/downloads/super yoshi world - first day of school/pixi_v1.2.9/sprites/yiegg.asm:141: error: (E5088): Define 'addr' wasn't found.
c:/users/izagu/downloads/super yoshi world - first day of school/pixi_v1.2.9/sprites/yiegg.asm:147: error: (E5088): Define 'addr' wasn't found.
c:/users/izagu/downloads/super yoshi world - first day of school/pixi_v1.2.9/sprites/yiegg.asm:149: error: (E5088): Define 'addr' wasn't found.
c:/users/izagu/downloads/super yoshi world - first day of school/pixi_v1.2.9/sprites/yiegg.asm:394: error: (E5088): Define 'addr' wasn't found.
c:/users/izagu/downloads/super yoshi world - first day of school/pixi_v1.2.9/sprites/yiegg.asm:412: error: (E5088): Define 'addr' wasn't found.
c:/users/izagu/downloads/super yoshi world - first day of school/pixi_v1.2.9/sprites/yiegg.asm:419: error: (E5088): Define 'addr' wasn't found.
- Lunar Magic 3.03
- Asar 1.71
- SA-1 Pack 1.31
- SNES9x 1.2.9
- GPS 1.4.1
- PIXI 1.2.9
Also made the doors a bit closer to SMW than they previously were (i.e. only checks for Yoshi's neck and checks for the range).But let's be honest: I accepted this patch with a grain of salt. This patch is so old and hacky, it's better to straight up remake it then update it any later. In other words: It's only remoderated because of lack of alternatives.
Something to note which I haven't fixed is that Yoshi can get hurt during the goal animation. It also lacks the Map16 tiles and block graphics.
when you FIRSTly press Up button and then the A button,the aim cursor would immediately point to top.This feature exists in YI.
while in this patch,the cursor would slowly move to the top.
thus i hope this patch have same detail