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Details for ON/OFF Cooldown
SMW Patches - ON/OFF Cooldown Link - Show random
File Name: ON/OFF Cooldown
Version History: View
Authors: leod
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: Adds an extremely short cooldown timer to ON/OFF switches, fixing the jankiness when trying to hit an ON/OFF switch underwater, no longer causing Mario to hit it 2 or 3 times with a single stroke, thus confusing the heck out of the player.

A bit more in detail, this patch will cause ON/OFF bounce sprites to straight up not spawn, meaning if you have a custom block that spawns the same bounce block sprite, it will gain this cooldown as well, at least if spawned through vanilla routines.
The ON/OFF bounce sprites are actually what handle the toggle of the switch in vanilla SMW, so skipping their spawn keeps the switch un-toggled.
Tags: cooldown, lorom, on-off, sa-1, switch, timer
Download: Download - 1.79 KiB
Works a charm if you follow the directions. Thanks!!
Posted by: djEnby - | Link
This does not work as it is supplied.
Posted by: janklorde - | Link
Originally posted by Hobz
i inserted it as it came, didn't touch any values, and switches will turn off, but not back on. bizarre

Same for me, does not work properly apparently. unfortunate...
Posted by: Gulaschko - | Link
i inserted it as it came, didn't touch any values, and switches will turn off, but not back on. bizarre
Posted by:  Hobz - | Link
Major Flare
Patch updated by K3fka.
Tested with: Asar 1.71, UberASMTool 1.4, LM 3.04, SA-1 1.32 and ZMZ 1.08

Fixed a small hijack oversight. Other than that, approved.
Posted by:  Major Flare - | Link

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