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Details for Invincible Mario with KnockBack
SMW Patches - Invincible Mario with KnockBack Show random
File Name: Invincible Mario with KnockBack
Version History: View
Authors: Kevinskie555
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This makes Mario completely invincible, but when you hit an enemy, you will be knocked back.
Give credit to me, and give it to Smallhacker, i based the code of his knockback.
Tags: hurt, invincible, knockback, lorom, sa-1
Download: Download - 494 bytes
Also makes me think of Wario Land 2 and 3.
Posted by: Mogu94 - | Link
So, basically a Nabbit patch.
Posted by: VoxelRoguery - | Link
Removed the second hijack location as it is never accessed - nothing else was changed. Note that, if Mario takes damage while cape gliding, he no longer loses his glide and enters spin jump state - he simply bounces back still in glide state.

This patch doesn’t have any real need to run in freespace, either. Enough of the original hurt routine is bypassed that all new code may be written directly at the hijack. Simply remove “autoclean JML NewRoutine” and “freecode” to enable this behavior if desired.

Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2.
Posted by:  Maarfy - | Link
Updated for Asar, and made SA-1 compatible.
Posted by:  Meirdent - | Link